Garry's Mod
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Crystal Cluster Props Fixed
   
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Tipo de contenido: Extensión
Tipo de extensión: Modelo
Etiqueta de extensión: Dibujos, Diversión, Escénico
Tamaño
Publicado el
31.785 MB
14 SEP 2021 a las 11:31
1 nota sobre cambios ( ver )

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Crystal Cluster Props Fixed

Descripción
This is an improvement to the crystal cluster prop pack found on the Source Filmmaker/Garry's Mod workshop. It has the following improvements:
  • Comes with a new white crystal skin. While this is internally used to color the other crystal skins, it can also be used if you want to have custom crystal colors.
  • Models now have collisions.
  • Models are compiled with $staticprop so that they can be used as prop_static entities in Hammer.
  • Models share textures, so that the models take up less disk space overall (this means a dramatically reduced size for the workshop addon, too).
  • env_cubemap is now used for the environment map.
  • The model skins are now in order of color (white, red, orange, yellow, green, cyan, blue, purple, pink, multicolored).

There is currently no skins for the mined crystals with self-illumination turned off (due to a hard-coded skin limit in studiomdl), however if anyone wants them I'll add separate models for them.

The models can be found under models/props_abandoned/crystals_fixed/.

Original addon links:
5 comentarios
AgentKforKooky 12 MAR 2023 a las 21:53 
I didn't check skin types. I thought they would've been default colorable.
Chev  [autor] 11 MAR 2023 a las 16:41 
Make sure the crystal skin is set to the white crystal, then you should be able to use the color tool on it.
AgentKforKooky 11 MAR 2023 a las 15:54 
The crystals do not work with the color tool. Am I supposed to get the original addon for it to work?
Chev  [autor] 27 OCT 2021 a las 13:29 
Yes
Finn 27 OCT 2021 a las 12:39 
do these glow on their own?