Garry's Mod

Garry's Mod

682 oy
DRP Bahamut
4
2
   
Ödül
Favorilere Ekle
Favorilere Eklendi
Favorilerden Çıkar
İçerik Türü: Eklenti
Eklenti Türü: Harita
Eklenti Etiketleri: Eğlence, Rol Yapma
Dosya Boyutu
Gönderilme
20.483 MB
14 May 2014 @ 16:42
1 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
DRP Bahamut

Açıklama
A somewhat fixed up version of the original rp_bahamut from god knows how long ago. Let's call it 9 years? Time sure flies...

This map uses textures from HL2 and the HL2 Episodes. This means you will have texture errors if you don't have those. If you purchased Garry's Mod without owning HL2 or the Episodes, you will see a lot of missing textures.

YOU NEED HL2 and Ep1-2 INSTALLED AND MOUNTED TO NOT SEE ANY ERRORS.

Things missing from this version:
- Asteroid Base
- Cafeteria
- Horrible and/or missing custom textures
- Various unnecessary physics objects
- Customizable ships, sadly. Remember that they were stopgaps intended to compensate for a lack of intuitively controllable map-based vehicles. With today's two multiple contraption pasting options and Wiremod, map-based vehicles are no longer a priority. That being said, the escape pods are still alive and well!
-Spawnable items from the cargo bay. Matter converter is now a garbage disposal system that needs to cool down after eating up some amount of items. Good for disposing of evidence and illegal RP things.
-Drowning damage field outside the ship. It was made probably before Spacebuild's author even came to Facepunch. There are now better alternatives.

New things in this version:
- The Rec Deck, complete with four player-ownable shops, a nightclub, and a back alley/storage area for said nightclub.
- A barebones light corvette, the LDI Clawhammer. Has frontal mass drivers you can load with whatever you want and fire. Not much else functionality-wise, but that's what imaginations are for!
- Escape pod system redesign. The pods, while visually similar, must be initiated from the bridge in event of a core breach. Cue dramatic scenarios of the brave old-timer two weeks from retirement staying behind to launch the pods. Or perhaps the robot who has just learned the meaning of love and friendship. Or whatever else disaster movie trope you'd care to reenact!
- Small crawlspace underneath the reactor. Good for hidden smuggling rings and/or fight clubs.

Other changes and tweaks:
- The cargo bay crane now uses a 50-ton magnet instead of an unwieldy claw. Drag stuff around with confidence!
- The main cannon beacon now actually functions as intended and respawns a while after being used up.
- The core breach sequence opens up all external airlocks at the end, to both channel the dangerous plasma discharge outside the ship, and to allow people to actually get back inside after leaving their escape pods.
- Escape pods actually remove themselves and respawn after a few minutes.
- Prison now has a common holding area where server admins may choose to set the arrest teleport destination.
- New, somewhat less ugly skybox. Seriously, the old one was a 256 by 256 freebie Quake 2 skybox. What was I thinking?!
- The armory is now a player-ownable gun store.

There's a weird bug with the nightlub laser show where it pierces all the way down through the floor. I have no idea what causes it or how to fix it, but I figured it'd be absolutely monstrous not to put lazers into a Lazermaniac map.

Anyway, enjoy!
Popüler Tartışmalar Tümünü Görüntüle (4)
16
30 Ara 2019 @ 20:07
Questions
Agent Orange Juice
8
26 Ara 2022 @ 22:33
Bahamut Stuff Explained
Kitty Neo
1
15 Haz 2022 @ 1:29
Help
Gromble
250 Yorum
FlussKohl🌸 16 Şub 2024 @ 15:27 
10/10 map, I always LOVE these spaceship maps :steamthumbsup::cure:
Not Nyashka 1 Haz 2023 @ 15:32 
It's not Бахмут
Kitty Neo 19 Kas 2022 @ 23:02 
If they've ever updated it that is.
Kitty Neo 19 Kas 2022 @ 23:01 
@Р’льех A couple of things to know about Bahamut can be found in my discussion thread explaining a few things, though it is out of date potentially since I haven't played on the map in a few years.
Clippy 8 Kas 2022 @ 22:31 
I'm colorblind and this still looks amazing... Do you plan to add navmesh or AI nodes?
Monodam 4 Nis 2022 @ 2:41 
Good evening! I came across the Bahamut (Reuploaded) map from Bengamillen. So, as I understand it, he released the previous version of your map, and I had questions about it: 1) There is a camera in the cargo hold (where the crane is), what does it do? 2) How to open the passage to the meteor? 3) Do you need to enter some code on top of the meteor? Or not? 4) In the asteroid itself there is an item creator (Armor Generator) what does the second item do?
The map is really coll, ceep going!
GeneralKenobi69 13 Oca 2021 @ 21:56 
I downloaded episode 1 and 2 but I'm still getting errors and missing textures. What do I do?
Kas (PL) 28 Ara 2020 @ 6:23 
questions: how to launch a escape pod? wheres the reactor? how to shoot the turret on the big ship?
the lamb sauce 13 May 2019 @ 4:09 
if anyone like elecasper is wondering how to destroy the core u blow it up from the inside also can u make anouther version
DeadDave 15 Eyl 2018 @ 12:46 
how i use escape pods?