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Báo cáo lỗi dịch thuật
https://developer.valvesoftware.com/wiki/Command_Line_Options
That's tied to the AR2 ball AFAIK.
It uses the same color values as the Buggy's tau cannon crosshair. It'll turn to red over enemies.
and still the reticle doesn't have any color change.
BTW what color would the fixed reticle change into?
By normal it have the same brownish-yellow color like the regular quick-info reticle. The only color change is the quick-info reticle that turn red during low ammo or low health.
As a test, try throwing this in your custom folder and see if it works.
https://cdn.discordapp.com/attachments/890800091659649075/940197292454080592/scripts-sanitized_weapons.7z
I just removed all my stuff from my custom folder and the fixed reticle still doesn't have any color change.
It works in HL2. Are you using custom weapon scripts or vanilla? The crosshairs use fonts found in the halflife2.ttf fonts in the resource folder, defined by a letter in the weapon script's entries.