RimWorld
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Sample Rituals
   
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Mod, 1.3, 1.4, 1.5, 1.6
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19 Thg08, 2021 @ 10:54am
23 Thg07 @ 10:07am
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Sample Rituals

Trong 1 bộ sưu tập tạo bởi these people
Custom Ritual Framework and new Rituals
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Mô tả
These are example and sample rituals, intended to showcase (and in some cases test) new features of the Custom Ritual Framework. Please be sure to keep that mod updated to experience the new features of this one.

- Extol Virtues is a speech that your Ideoligion Leader can give that any colonist or slave, regardless of Ideoligion, can spectate. If the speech goes well, those of the matching Ideoligion will have their certainty in the Ideoligion increased, while those of the opposite will have their certainty decreased. If it goes very well, slave suppression will also increase. If it goes poorly, those of your Ideoligion will lose certainty and others will gain it.

- Extinguish the Sun causes an Eclipse on any good outcome. It is associated with Darkness and Tunneler, so you need one of those memes to get the ritual.

- Your God Hungers is a ritual where you must offer 10 Simple Meals. This particular ritual is showcasing the currently in-progress update of rituals with Thing offerings. There are occasionally job-related bugs that we're working on. It is included in case anyone wants to help us iron those out. :)

- Channel Darkness is a ritual that can only be performed by Darkness and Tunneler meme Ideoligions, by a Moralist, at a Terror Sculpture, when an Eclipse occurs. It grants a powerful buff for a week. The Eclipse you can call with Extinguish the Sun counts, by the way... (This ritual is mostly to showcase both Incident triggered rituals and rituals starting at arbitrary, user-supplied buildings.)
38 bình luận
西西弗斯 29 Thg10 @ 7:26am 
Thanks
these people  [tác giả] 29 Thg10 @ 6:55am 
I appreciate the translation! Do not delete it. :)
西西弗斯 29 Thg10 @ 6:44am 
Hello, I love your mod and I made the Chinese translation. If you request, I will delete my published mod,and provide you with the translation files, Thanks a lot for your work.
these people  [tác giả] 14 Thg09, 2023 @ 5:57pm 
@Andante Thank you for your patience!
Andante 14 Thg09, 2023 @ 5:47pm 
Great success! It works now. Thank you!
these people  [tác giả] 14 Thg09, 2023 @ 3:28pm 
@Adante - OK, _now_ I think I got it, after 84 years - the step should read "originalTicks" rather than "ticksRemaining"
these people  [tác giả] 26 Thg08, 2023 @ 4:12pm 
Ah man, might have to be back to the drawing board there.
Andante 26 Thg08, 2023 @ 4:01pm 
Yes, I've modified the file 1.4/def/Your_God_Hungers.xml file, ticksRemaining value to 5000000 under SR_HaulFoodToRitualSpot.
these people  [tác giả] 26 Thg08, 2023 @ 3:46pm 
@Andante ahh that's weird, I thought that had to be the issue because when I put the meals right next to the ritual site before it it worked as normal, but when they were further away it timed out. Could you double-check that that number got updated to 50000?
Andante 26 Thg08, 2023 @ 3:40pm 
Thanks for looking into this. I refreshed my install of the mod and the ritual still behaves as before. Colonists take the Simple Meal toward the ritual site for about 7 seconds (on normal speed), and then the ritual fails with the error from before.