BPM: BULLETS PER MINUTE

BPM: BULLETS PER MINUTE

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Rooms - Cheat Sheet
By Colind8
Note: This is an import of the Rooms[bulletsperminute.wiki] page from the wiki.

Each level is comprised of multiple rooms in a grid layout. Rooms cannot be exited while there are any enemies in them.
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Normal Room
Regular rooms contain enemies and always contain a shrine or secret chest. They may also contain a second, secret shrine hidden in a high or hard to reach place.
Bank
Indicated by a scales icon on the minimap. Can deposit or withdraw coins. Coin balance persists between runs and is the same across all characters and difficulty levels. Banks have a coin deposit limit of 10 per room with no withdrawal limits. Entering the bank with a balance of 100 coins or more allows the player to "collect interest" in the form of a secret bank chest.
Black market
Indicated by an icon of a dagger pointed downwards. Contains three Damocles' sword altars, each with one more dagger than the last. All three may be used. This room will replace Huginn's shop.
Boss room
Indicated by a skull icon on the minimap. Contains the boss and the portal to the next area. Guaranteed to spawn.
Boss challenge room
Indicated by an icon of two crossed swords behind a helmet. Has a lever that can be used once to spawn a miniboss. When defeated, a challenge chest will spawn.
Challenge room
Indicated by a crossed swords icon on the minimap. Has a lever that can be used up to 3 times to spawn enemy waves of increasing difficulty. When each wave is defeated, a chest will spawn.
Crypt entrance
Indicated by a stairs icon on the minimap. A room with a stairway leading to a doorway to the Asgard Crypts. Requires a key to access. Can only be found in Asgard 1 or 2.
Gambling room
Indicated by an icon of a poker chip. Contains a single slot machine.
Huginn's shop
Indicated by a banner icon on the minimap. Sells equipment, healing and stat boosts. One room variant has a secret shrine. Guaranteed to spawn on every floor. The shop contains 2 pedestals at the start, but can go up to 7. Spending coins increases Huginn's Loyalty Card and unlocks more pedestals. Has the following inventory:

  • Two middle pedestals: unlocked by default.
    • Small Healing Potion for 2 Coins.
    • Large Healing Potion for 4 Coins.
  • Two left pedestals: unlocked at 10 and 100 loyalty.
    • Heart Container for 4 Coins.
    • Shield for 4 Coins.
    • Key for 4 Coins.
  • Two right pedestals: unlocked at 250 and 500 loyalty.
    • Random equipment for 7 Coins.
    • Random stat buffs for 7 Coins.
    • Heart Container for 7 Coins.
    • Lucky Dice for 7 Coins.
    • Shield Converter for 7 Coins.
    • Skeleton Key for 7 Coins.
  • Front pedestal: unlocked at 1000 loyalty.
    • Small Healing Potion or Large Healing Potion for free.
Library
Indicated by a book icon on the minimap. Contains an Ultimate ability book or secondary ability scroll. The item can be seen through the window of the door before opening, allowing players with a keen eye to attempt to identify it. Requires a key to open.
Muninn's armory
Indicated by an anvil icon on the minimap, and marked with "Blacksmith" above the door. Sells weapons, and later some stat items. Spending coins increases Muninn's Gratitude and unlocks the front pedestals. Guaranteed to spawn once per zone. If you receive a blacksmith on Asgard 1, your next blacksmith will spawn on either Vanaheim 1 or 2. ECT. Has the following fixed inventory:
  • Center pedestal: Random tier 1 weapon for 5 Coins. Unlocked by default.
  • Right pedestal: Random tier 1-2 weapon for 15 Coins. Unlocked at 10 gratitude.
  • Left pedestal: Random tier 1-3 weapon for 30 Coins. Unlocked at 100 gratitude.
However, if the current run is running out of weapon pool, higher-tier weapons can appear on lower-tier pedestals, eventually not selling any weapons at all upon emptying the pool. This can easily happen when you generate lots of Weapon Chests using Sigyn's Help.

The three unlockable front pedestals have a random assortment of Damage Up and Clip Up unless playing as Njord in which case any Clip Up will be replaced with Ability Up. They cost 5 Coins each.
  • Left pedestal: unlocked at 50 gratitude.
  • Right pedestal: unlocked at 250 gratitude.
  • Front pedestal: unlocked at 1000 gratitude.
Prestige room
Indicated by a quadruple diamond icon on the minimap. Contains an altar where you can use 30 coin to permanently lock the effect of current items. This allows you to wear up to 8 items on you. Prestiging more than once is possible if another room is found, allowing more items to be worn. Barter does not affect the price.
Reroll room
Indicated by an icon of a dice. Inserting one coin causes a random item to appear, which can be rerolled up to 9 times. Stops accepting coins after an item is taken or after a total of 10 coins have been inserted.
Treasure room
Indicated by a golden treasure chest icon on the minimap. Contains a locked Golden Chest. Sometimes has an extra locked chest behind a barrier that deals 12.5 damage when walked through (in both directions, so 25 damage total to get in and out). Guaranteed to spawn.
Tribute room
Indicated by an icon of three interlocked triangles. Contains a Tribute altar. Can only be found in Asgard Crypt.
Warp room
Indicated by 3 circles on the minimap. This room is rare and has four portals leading to different levels, being Asgard, Vanaheim, Svartalfheim, and Helheim.
Well room
Indicated by a magic sparkle icon on the minimap. Contains an equipment item from each of the 4 types (head, armor, hands, feet) on pedestals. Upon selecting one, the other 3 will lower into bottomless pits and cannot be picked up even if the player gets to them fast enough. The pits will deal damage if the player jumps in after the items.
Miniboss room
Unmarked on the minimap. Each type of miniboss has a unique room, and possible minibosses are tied to zones.
Dish room
Unmarked on the minimap (as there is no minimap in Helheim 2). Located to the right of the start of Helheim 2. Only contains the Dish.
Pit room
Unmarked on the minimap. A unique room, where you have to complete a simple jumping puzzle in order to exit. Only appears when the level has a Pitted modifier.
Tower room
Unmarked on the minimap. Very vertical room with the special enemy Cutthroat at the top guarding a Boss chest. Only appears when the level has a Castle modifier.
Floor modifiers
Name
Description
Barren
Enemies do not drop coins and reward chests do not spawn.
Bountiful
Enemies drop more coins (?), high chance for a Bank Chest on room completion.
Castle
The level has a unique vertical room with a Cutthroat that fires beams at the player and a weapon box. Guardian and clockwork enemies are more likely to spawn.
Dark
The level is darker and the player must navigate with a flashlight.
Explosive
All enemies drop skulls upon death, which can be touched to cause an explosion that damages nearby enemies. Enemies won't drop keys or gold.
Frozen
The whole level is ice causing the player to slide about.
Glass
The player and enemies take double damage. Floor texture changes to look more brittle.
Infested
Rooms have more enemies.
Inverted
The player camera is flipped vertically and controls are inverted. Can only occur on Asgard.
Midas
Every enemy drops a coin. Keys and potions are replaced by coins. Mini-bosses and bosses drops multiple coins instead of a key.
Pitted
The level has a unique room, where you have to complete a (simple) jumping puzzle in order to exit.
Retro
Your screen becomes highly pixelated, and your weapon model centers on the screen like in DOOM.
Note: this modifier is Challenge specific and does not occur in normal runs.
Space
Gravity is reduced. Doubles the effect of recoil, allowing flight by successively shooting downwards.
Shopless
No shops will appear on this floor
6 Comments
MOSSFLOWER 30 Nov, 2023 @ 12:26pm 
Useful dude, thanks!
Colind8  [author] 5 Sep, 2023 @ 11:42am 
It says that already.
Battlizer 4 Sep, 2023 @ 6:17pm 
id amend the prestige room to say that it can be done more than once if you find the room again. found it twice on a run where i also found a portal room and was able to prestige twice. it didn't show the mini icons for the second prestige, but it did lock all 8 effects without getting rid of any
Colind8  [author] 15 Aug, 2021 @ 12:24am 
Thanks
󠁳⁧⁧Hot 14 Aug, 2021 @ 5:45pm 
I wish warp was more common ngl.
Nice guide!
Colind8  [author] 10 Aug, 2021 @ 6:36pm 
Boy that warp room, let me tell ya.