MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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OmniCore - Gameplay
   
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8.940 MB
7. srp. 2021 v 5.21
4. čvc. 2022 v 23.07
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OmniCore - Gameplay

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Gameplay version. All mechs available from 3014.

Adds 31 Inner Sphere OmniMech variants to the game.

Blackjack II - 7 variants
Firestarter - 9 variants
Owens - 6 variants
Strider - 5 variants
Templar - 4 variants

Required mods:
Yet Another Mech Lab
Yet Another Weapon Mod
Počet komentářů: 37
Goon 8. led. v 23.47 
update?
Mechmaster2.0 30. zář. 2024 v 16.20 
has anyone tried to see if this still works with dlc 4?
Colithiel 13. říj. 2023 v 20.31 
Will this work with DLC5?
Sarblade 7. bře. 2023 v 16.58 
Anyone tested it with dlc4? :)
snaf  [autor] 30. srp. 2022 v 20.29 
Hmm that's weird. You should be able to drag any weapon onto them. I'll have to do a fresh test run to see if i can recreate the bug.
Twenty-One Echoes 30. srp. 2022 v 5.07 
I have a dumb question. All my OmniPod slots are greyed out. How do they...work exactly? Is MechLab conflicting with them?
Doom monkey 5. čvc. 2022 v 10.30 
Thank you! I was really gonna be bummed about not having a Templar this run.
snaf  [autor] 4. čvc. 2022 v 21.44 
New update coming tomorrow which will work with latest YAML and DLC3 :)
Doom monkey 4. čvc. 2022 v 16.27 
In case anyone hits this, with the latest YAML mod, this mod seems to have mechs with fixed engines overweight.
Sinostorm 15. čvn. 2022 v 15.26 
Hey just got a quick question, do you by chance have an update timeline for this mod?