Transport Fever 2

Transport Fever 2

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Remote Airfields
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Vehicle: Plane
Station: Airport
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17.937 MB
4 aug 2021 om 13:23
24 okt 2024 om 7:39
4 wijzigingsnotities (weergeven)

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Remote Airfields

Omschrijving
This mod adds remote (of map) airfields.
A radio beacon will show on your map, this can be a buoy or a small radar/radio building, respectively for use on water or land.
You can select the distance you want the airfield to be at, distances from 10km up to 12000km are available.
For distances above 2000km only large air planes can be used. Aircraft will fly of the map to disappear from your view completely.
Of course the further away the airfield is the longer the travel time will be, so planes may be gone for hours. Fox example sending a Concorde on a 12000km journey will take it about 15 hours to make the return flight.
The airfields have just 1 terminal and no taxiways, hence only one air plane can be on the 'ground', other planes will (beyond your map sight) circle until they can land.
If you wonder where the runway is located; Look at the seagull sitting on the beacon, it's always looking in the direction your airfield is at or use the 'Assistant'.

This mod is mainly intended for 'Schönbau' / diorama builds. Sims aren't willing to travel great distances, distant airfields will therefore not be able to generate traffic.

Remote passenger airport features include:
- Land or Water beacon, or Assistant dummy (click the item and change from/to assistent dummy whenever you need).
- Beacons have a red paint.
- Selectable distances: 10km, 20km, 50km, 100km, 500km, 1000km, 2000km, 5000km, 8000km or 12000km.
- Selectable capacity kind and volume Commercial/Industrial/Residential works for airfields upto 100km away.
- Collision is set to false to support placement in water, be aware that when place on land the game may place other buildings/trees/roads over it.

Remote cargo airport features include:
- Land or Water beacon, or Assistent dummy (click the item and change from/to assistent dummy whenever you need).
- Beacons have a yellow paint.
- Selectable distances: 10km, 20km, 50km, 100km, 500km, 1000km, 2000km, 5000km, 8000km or 12000km.
- Collision is set to false to support placement in water, be aware that when place on land the game may place other buildings/trees/roads over it.



The following rules are applicable for use of this model:
- Repaints that require the original mod can be published without restriction provided that the correct model data is adhered to, I do request you to inform me in advance of your intention to prevent duplicate developments
- Repaints that are 'stand-alone' need my approval. If a request is not answered for more than 6 months, cc-by-nc applies
- Ports to other games need my approval. If a request is not answered for more than 6 months, cc-by-nc applies
- Distribution of this mod on sites other than transportfever.net is not permitted, unless transportfever.net should go offline
- Contact me on transportfever.net for authorizations.
35 opmerkingen
xcalentist 26 jul om 20:19 
Nice mod, is there a way to off-set the cost of maintenance of planes on cargo routes?
qyonkdewi 15 jun om 8:15 
hello there, after i try its working, but im tested with passenger beacon, is there passenger in the beacon need to be waiting to be fill or im wrong for the setting? (electable capacity kind and volume Commercial/Industrial/Residential) and what is this mean?
MrQuicko 7 jul 2024 om 13:20 
Would it be possible to add lower capacity volumes, such as 100, 250 etc for the passenger version please?
benedekhaldakiss 8 mei 2024 om 5:27 
Would this be possible with railways?
dview  [auteur] 3 feb 2024 om 12:03 
@fravaletto the mod doesn't change aircraft, possibly you see those speeds when planes are in approach or circling in the waiting patern before landing.
dview  [auteur] 3 feb 2024 om 12:01 
@davidepetraccaro Leider nicht, ich hab es mehrmals probiert.
fravaletto 3 feb 2024 om 11:44 
Some strange speed of planes when using this mod... 303 km/h for the Boeing 747 and 236 km/h for the Tu-154. Do planes really fly at such a low speed to a remote airfield or is that the speed at which they climb?
davidepetraccaro 26 jan 2024 om 13:08 
Könntest du die mod so ändern dass dies auch für schiffe funktioniert??🙏🙏🙏
dview  [auteur] 11 jan 2024 om 8:51 
@MrQuicko nope that's not included.
MrQuicko 8 jan 2024 om 4:52 
Can this mod generate cargo for the cargo airports?