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Let's Deep Dive: Food & Farming (v1.0.4a)
By camelCase
An in-depth look at the health and hunger values of various foods as well as their farming
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Health & Hunger
Food provides replenishment to your health (red) and hunger (blue) meters:



You lose a small portion of hunger around every 30 in-game minutes. You lose health either through starvation or taking damage from Dreamers. There is no need to drink even though there is water (more on that later).

The most efficient use of your food is to use it to fill both meters where possible; if you're constantly using food just for hunger then you aren't thinning out the dreamers enough.
Loot-able Food
There are 7 loot-able only foods:

Candy
Icon
Canned Food
Icon
Beverage Can
Icon
Fish
Icon
Food
Icon
Meat
Wasabi Nuts

Name
Health
Hunger
Rarity
Candy
2.07
10.42
Rare
Canned Food
5.22
21.25
Abundant
Beverage Can
5.19
10.71
Abundant
Fish
10.28
21.53
Rare
Food
5.10
21.25
Abundant
Meat
5.17
26.67
Rare
Wasabi Nuts
10.28
10.69
Rare

These obviously should be picked up whenever possible, but both "Food" and "Canned Food" should be the priority and will form the basis of your food stores at the early stage of a level. "Beverage Cans" are the only other plentiful food type but provide only half of the hunger benefit. The other food types are extremely rare, only finding 1-2 on a level, to the point where there's no point comparing them to the more abundant types.
Farm-able Food
There are 6 farm-able food types which can be found already planted and separately as their produce items:

Icon
Apple
Kumquat
Kumquat
Icon
Maize/Corn
Icon
Strawberry
Icon
Tomato
Icon
Wheat

Name
Health
Hunger
Yield
Water
Time (hrs)
He/W
Hu/W
Apple
4.12
10.71
12
21
12.38
2.36
6.12
Kumquat
5.20
5.37
5
5
10.9
5.20
5.37
Maize
2.06
10.71
5
7
7.93
1.47
7.65
Strawberry
10.28
10.69
3
5
4.22
6.17
6.42
Tomato
3.11
16.04
5
7
5.95
2.22
11.46
Wheat
1.03
5.26
20
7
7.43
2.95
15.02

I recommend growing one health crop and one food crop since you rarely need both meters filling at the same time. Strawberry and Wheat are the clear winners when it comes to health and hunger respectively- the rest are situational alternatives for when you can't find either of those.
Farming
All of the farm-able food types listed above can be farmed by planting the produce item in a Pot, Basket or Trough. Water is the resource consumed, and different size containers hold different quantities of water. There doesn't appear to be any benefit of using one size pot over another (other than the inability to grow certain food types in under-sized containers). Likewise, growing shared plants in a trough doesn't appear to have any additional benefit to growth rate or water consumption.

Only the Flower Pots can be relocated, so I recommend using these exclusively for farming:

Icon
Name
Sprite
Soil
Water
Medium Flower Pot
2
50
Large Flower Pot
3
150

As water is held in the container, a good strategy is to "Bushwhack" (remove) non farm-able plants as early as possible to retain the water. This would be situational for farm-able plants depending on what type is already growing as well as the water level since there is a longer period (than listed above per type) after which something is planted and when it can be harvested. Spoiler: The relocated pots start with a default water value. This is definitely bug, will be reported, and therefore cannot be relied upon.

Water can be relocated using the containers and receptacles:

Icon
Name
Sprite
Type
Capacity
Icon
Water Cooler
Sprite
Container
25
Icon
Water Barrel
Sprite
Container
250
250
Water Jug
250
Receptacle
25

With a receptacle in your inventory, either click on a container (pre-opened if it's a barrel) and click "Insert Receptacle" or drag-and-drop it from your inventory to the indicated location next to the container. You will then have the option to "Fill Receptacle" to siphon the water from the container:




With the filled receptacle picked up in your inventory a plant (container) can then be watered by selecting it and clicking "Irrigate". Please note that the last receptacle in the inventory is used for this purpose, even if empty to no effect. Ensure a container is sufficiently watered before planting anything otherwise it will instantly die.

Notes
  • The meters themselves were used to estimate (albeit very accurately with 4K pixels) the health and hunger increase of certain foods. Various data-points were collected just after a hunger tick and averaged due to small discrepancies. Values are a percentage of total; no code decompiling was performed for this guide
  • Water consumption is also an estimate since plants do not consume on an integer basis nor does the total consumption for a harvest. For consistency, all water consumption readings were taken from a freshly harvested and fully irrigated plant to the exact point at which they could be harvested again
  • Time is a reading of in-game hours (you will need to convert decimals to minutes *60) from when a fully grown plant was harvested and then harvest-able again.
8 Comments
bszoke88 7 Nov, 2024 @ 11:53am 
Hi! Thanks for this guide. If anyone needs more info, check out the Russian guide too (google translate it if needed).
Also, I have written some info, bugs, hacks in a topic on GOG forum...
camelCase  [author] 15 May, 2022 @ 12:39pm 
LevelSix_SYSTEM Unfortunately that sounds like a recent bug but it has been so long that I've played I can't confirm. Game looked like it was going to die from my last review and I'm genuinely disappointed that appears to be the case.
LevelSix_SYSTEM 8 May, 2022 @ 7:47pm 
Don't remember the exact physics of how siphoning liquids work, but is there a reason a full water barrel (250) only fills the water jugs to roughly half? (only fills to 12/25)
Couldn't find any gas cans either, do they have to be crafted somehow?
Generic Citizen N.001 9 Aug, 2021 @ 12:13pm 
Interesting guide and much appreciated, living on canned food and soda was tedious. Now if the game could stop crashing so I can get passed lvl 5 on my characters haha.
pgames-food 4 Aug, 2021 @ 6:52pm 
cool i never saw fish before :)
PanzaDog 2 Aug, 2021 @ 1:46am 
Wow Great
camelCase  [author] 2 Aug, 2021 @ 1:20am 
Thanks, I appreciate it!

Those values are per item. Wheat is so good because you get 20 of them from each harvest.
PanzaDog 1 Aug, 2021 @ 8:54pm 
Amazing guide Bro! I am looking forward to seeing ComingSoon Guide.
* Wheat 's health , hunger number is correct? you said it is good to farm but number is kind of low : )