The Great Ace Attorney Chronicles

The Great Ace Attorney Chronicles

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TGAA HQ Audio Restoration Patch [Mod]
Av Gimzie
A restoration patch for The Great Ace Attorney Chronicles that restores the higher audio quality present on the original 3DS release and subsequent soundtrack releases.
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What is this?
This is a mod for The Great Ace Attorney Chronicles that replaces audio in the game with higher quality counterparts, using sources like the official soundtrack release, as well as the original 3DS games. All tracks were imported one-by-one by hand, and authentically match the original tracks in terms of looping, audio volume, and length.
Why should I use this?
A lot of care and passion went into the soundtrack for both TGAA: Adventures, and TGAA: Resolve on Capcom's part, and seeing as the music is predominantly orchestral, the entire range of sound deserves to be heard the way it is in the original 3DS games, as well as on the soundtrack release.

Issues fixed by this restoration patch include:
  • Music that sounds too quiet, even if you turn it up
  • Music that sounds muffled, with certain instruments being harder to hear
  • General audible compression artifacts

Still not convinced? Listen to this comparison video (with headphones!) and hear the difference:
https://youtu.be/DwR0W_egrhc
Sounds absolutely splendid, where do I get it?
You can download the restoration patch at one of the following links (instructions inside):
Mirror 1 (Google Drive)[drive.google.com]
Mirror 2 (GameBanana)[gamebanana.com]
Mirror 3 (Gimziecloud)[nx30248.your-storageshare.de]
What's next?
At the moment, only the music across both Adventures and Resolve has been replaced. In the future, I may look into restoring sound effects as well, along with potentially adapting a restoration patch for the Nintendo Switch version of the game.

Please let me know below if you encounter any bugs while using this patch (including music not playing where it should, etc).

Finally, if you enjoy the games' soundtracks (enough to use this patch, anyway), I would highly recommend buying the official soundtracks here on Steam, which are available in a variety of formats, including lossless:

https://store.steampowered.com/app/1694060/The_Great_Ace_Attorney_Adventures_Grand_Performance_Recording/
https://store.steampowered.com/app/1694080/The_Great_Ace_Attorney_2_Resolve_Grand_Performance_Recording/

The soundtracks to both Adventures[open.spotify.com] and Resolve[open.spotify.com] are also available to stream on Spotify, and other streaming services.
65 kommentarer
thea.s.e.2096 15 jun @ 11:22 
this patch is really cool and definitely enhances the experience, but I really wish there was a fix for the sound effects as the crunchyness of them always rlly throws me off
Gimzie  [skapare] 10 jan @ 17:31 
I'm glad you enjoyed using the patch!
TheGameSquid 10 jan @ 16:26 
Agreed, this patch combined with dgs_hackfix actually allows us to enjoy this lovely game properly. Thank you so much.
Gimzie  [skapare] 4 dec, 2024 @ 17:27 
No problem.
jackattack 1 dec, 2024 @ 16:30 
pair this with the fps booster and you have an actually good port of the game on steam. thanks brother
Sneed 4 sep, 2024 @ 19:48 
Thank you, king.
Gimzie  [skapare] 29 apr, 2024 @ 11:12 
Of course.
Can I still gain achievements with these?
Wryyyong 27 mar, 2024 @ 0:37 
@raymond1922
Variety of possible reasons:
- Wanting to maintain reasonable file sizes by sticking to lower encoding settings, at the expense of an arguably negligible amount of audible quality
- A more unlikely reason could also be the age of the encoder; TGAAC has its BGM encoded as Vorbis [wikipedia.org] audio data, and according to said files' metadata, the encoder binary that output these files (most likely, it comes packed with MT Framework's devkit) was compiled from a version of libvorbis that released in 2009. For comparison's sake, the original 3DS releases of DGS1 and DGS2 use DSP-ADPCM audio data wrapped in an MCA header, a property it shares with the 3DS releases and ports of other Ace Attorney titles.
raymond1922 26 mar, 2024 @ 21:21 
Between this, Persona 4 Golden's Japanese audio, and BioShock: The Collection, why did three separate companies release remasters with worse audio quality than the original?