Aka Manto | 赤マント

Aka Manto | 赤マント

Not enough ratings
Easiest way to kill Aka Manto (27 Easy Steps)
By K-8®
Easy inventory management with Lighter for 80% of the playthrough.
   
Award
Favorite
Favorited
Unfavorite
Easiest Way To Defeat Aka Manto (Tips + Guide) (27 Step Process)
No one cares for an intro so I'll just get right to the guide. This guide is best done if you know the map already!
***IMPORTANT***
=Some useful tips if you don't already know them!=
-Aka Manto WILL REMAIN SLOW if you are NOT seen by him, OR the Mask. (Being seen by him when grabbing the cables doesn't count, as it is inevitable.) ***EDIT***: *I noticed over time he slows down to a walk if he has not seen you in a while.*
-Aka Manto CANNOT go through a door if there is no portal in the room (excludes while in a chase, or the door is left open).
-When he is close, go to the edge of a corner. He will walk right past you if he is coming towards you.
This also works when the Mask detects your location. (If going for the Escape Artist Achievement, I don't recommend doing this unless you're experienced with this glitch).

*I paused my game to prepare myself for each step.*

Step 1
- Grab Red Paper; grab Old Key; unlock door; drop Old Key; grab Lighter from drawer in Lighter Room.
*Inventory: Lighter, Red Paper*

Step 2
- Drop the Red Paper by the Shrine Door, then grab Crowbar.
*Inventory: Lighter, Crowbar* *1 of 7 Papers collected*

Step 3
- Go to the bathroom where the Red Paper was, open vent.
*Inventory: Lighter, Crowbar*

Step 4
- Grab Indigo Paper; go through vent to bathroom; drop Crowbar; grab Orange Paper; drop Indigo Paper and Orange Paper by Shrine Door; retrieve Crowbar.
*Inventory: Lighter, Crowbar* *3 of 7 Papers collected*

Step 5
- Open vent to Floor 2, drop Crowbar.
*Inventory: Lighter*

Step 6
- Grab Cables (Aka Manto should walk by the door. Game on.)
*Inventory: Lighter, Cables*

Step 7
- Go to Lever Room; install Cables; flip Lever 2; go through Fan to Anatomy Area; grab Seeds; unlock door to hallway with Lever Room; flip Lever 3; go to Floor 3 through vents.
*Inventory: Lighter, Seeds*

Step 8
- Go to the Kitchen, grab the Fishing Rod; go to Library; plant Seeds.
*Inventory: Lighter, Fishing Rod*

Step 9
- Go down to the Pool Area, grab Kerosene Pump.

Step 10
- Go to the bathroom with the Bucket; swap Fishing Rod for Bucket; open Stall Door and use Kerosene Pump on the Toilet; drop Kerosene Pump; pick up Fishing Rod.
*Inventory: Lighter, Fishing Rod, Acid Filled Bucket*

Step 11
- Go to the Pool Area; melt the Lock with the Acid Filled Bucket; drop Bucket.
*Inventory: Lighter, Fishing Rod*

Step 12
- Use the Fishing Rod on the pool, grab the Yellow Paper; drop Fishing Rod
*Inventory Lighter, Yellow Paper*

Step 13
- Go to the side of the pool with the staircase; go up and into the room.
*Inventory: Lighter, Yellow Paper*

Step 14
- Grab Purple Paper.
*Inventory: Lighter, Purple Paper, Yellow Paper*

***Aka Manto will enter, or be close to entering Phase 2 if not already.***

THIS IS WHERE IT WILL GET DIFFICULT

Step 15 (WARNING! This is where you will be dropping the Lighter!)
- Go to the bench with the Watering Can; Drop Lighter for Watering Can; fill Watering Can at Pool.
*Inventory: Full Watering Can, Purple Paper, Yellow Paper*

Step 16
- Go up the stairs to 3rd floor; go to Library; use Watering Can on Seeds; Drop Watering Can, grab Coin.
*Inventory: Coin, Purple Paper, Yellow Paper*

Step 17
- Go through vents to Lighter room; drop Purple Paper and Yellow Paper by Shrine Door.
*Inventory: Coin* *5 of 7 Papers collected*

Step 18
- Go to Switch Room, flip Lever 1.

Step 19
- Go back to Lighter Room vent; go straight through Fan; drop Coin in Well; grab Blue Paper from Well.
*Inventory: Blue Paper*

Step 20
- Go drop the Paper by Shrine Door; go flip Lever 3 again.
*Inventory: Nothing!* *6 of 7 Papers collected*

Step 21
- Go to 3rd floor through vents; go to Library; grab Talisman from the drawer.
*Inventory: Talisman*

Step 22
- Go around to the stairs to Floor 2; Retrieve Lighter from Pool Area; grab Coin from bench at back of Pool Area.
*Inventory: Lighter, Talisman, Coin*

Step 23
- Go to Floor 1; open Shrine Door with Talisman; grab Coin from drawer.
*Inventory: Lighter, Coin, Coin*

Step 24
- Go to Floor 2 bathroom with Acid Toilet. Drop Lighter; grab Coin.
*Inventory: Coin, Coin, Coin*

Step 25
- Go to Floor 3; go to Kitchen; use Coins on Vending Machine; grab Koppe and Pan.
*Inventory: Koppe, Pan*

Step 26
- Go around to staircase by Library; go up and around to the Girl at entrance to Roof Area; give Koppe; give Pan; open entrance to Roof Area; grab Green Paper.
*Inventory: Green Paper* *7 of 7 Papers collected*

Step 27
- Go through Anatomy Area to Shrine Room; place all Papers in Shrine; grab Katana; Kill Aka Manto.
9 Comments
K-8®  [author] 5 Sep, 2024 @ 10:07am 
Also, for those who have GMod, there is an Aka Manto NextBot, and it can be just as scary on the right map!
K-8®  [author] 5 Sep, 2024 @ 10:05am 
@Orphan Murderer
Yeah, he moves randomly across the map. He typically lingers around the 2nd and 3rd floors, but will teleport at random to a portal close by your location. Once I was in a chase with him and mid-chase the red text appeared, signifying that he despawned, and a moment later he popped out of a hallway I was running by, continuing the chase. I nearly shat my pants! So a lot of playthroughs for this game and guides like mine, DO have SOME luck involved, as Aka Manto has some of the most random map roaming methods I've ever seen. There are many ways to do it, but this is the way I found to be most useful, especially for beginners, and being able to prep myself mentally before each step I did, helped me out a LOT. Good luck in future runs! :cuppa:
mr.maxton 30 Aug, 2024 @ 4:47pm 
okay now i know what i do in japan if a monster pops up
steve jobless 28 Aug, 2024 @ 5:44pm 
i'm a big chicken so i hide in the vents a lot to avoid chases, but i hate how the game doesn't have a save feature :[ i can only get to step 7 without dying, and i try to navigate so i can learn the layout of the map but lose my focus when in chase. the way aka manto de-spawns after end of chase is kind of glitchy and it makes trying to avoid him even more difficult when i don't know where he is ;-;
Tim Cheese 27 Oct, 2023 @ 7:02am 
actually dont
Tim Cheese 27 Oct, 2023 @ 7:01am 
btw also a tip for people if finding it hard just hide in a locker mid chase it works
Skeledon 24 Jan, 2022 @ 6:19am 
ah thanks for the answer i just wanted to clear that :D
K-8®  [author] 23 Jan, 2022 @ 10:09pm 
If he is already in a chase with you, I don't know if it works. I know it works if he is just wandering the map looking for you, and it also works if the mask sees you and calls for him. I had it work several times with him at slow speed and fast speed, but I gotta say the slow one is so terrifying since he eyes you down the whole time he is going by. I did it on accident once as I turned on the staircase hugging the wall and stopped as soon as I saw him and he walked by as if I didn't exist (minus the staredown). Try a couple times by getting the mask to see you and pray he comes from in front of you (the corner side), instead of behind you. Once you get the glitch to work, hopefully it'll help you out! If you're still stuck I don't know how else to help besides a visual demonstration over Discord.
Skeledon 20 Jan, 2022 @ 4:43pm 
i have a question i played a little bit of the game and tried to use this guide u were writing ''When he is close, go to the edge of a corner. He will walk right past you if he is coming towards'' i tried this and it didnt work he catched me.