RimWorld

RimWorld

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Metal Don't Burn (UNOFFICIAL 1.6 PATCH)
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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25 jul, 2021 @ 10:41
16 jun @ 5:20
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Metal Don't Burn (UNOFFICIAL 1.6 PATCH)

Beskrivning
Metals don't burn. So, stop it! Bad Rimworld.

Non-Steam Link: https://github.com/theoretischer/metal-dont-burn

This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5.
All credits belong to NECEROS.
Original: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2022726345

When you like his mods you can support him on Patreon:
https://www.patreon.com/user/creators?u=2987961
and on ko-fi:
https://ko-fi.com/neceros
Populära diskussioner Visa alla (1)
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26 jul, 2021 @ 4:35
Bugs
Chris_
108 kommentarer
Visari 21 sep @ 17:15 
@truecore Might need a second house as well to verify results.
truecore 30 aug @ 1:00 
So if I crash my new spaceship into a metal house that's a few hundred stories tall, there will be no fire? I need a mod to test this completely original idea.
Petty Officer Egg 29 aug @ 7:55 
erm actually metals, such as titanium, do burn! and when they burn, its impossible to stop them from burning for the most part!

In all seriousness thank you for uploading this, I appreciate it!
Starempire42 4 aug @ 15:15 
You have surpassed the original in literally every way (visitors/Subscribers/favorites etc)
Starempire42 4 aug @ 15:13 
At this point I don't think this should be called "Unofficial patch" anymore
MeteorJunk 20 jul @ 1:34 
lol
Chris_  [skapare] 20 jul @ 1:30 
@MeteorJunk congratulations on being the 100th comment xD
MeteorJunk 17 jul @ 17:17 
always gotta love the subgroup of furries that are confidently wrong about everything and identify as a 'protogen'
Avallac 16 jul @ 5:23 
@Professional Dumbass the name checks out. Go back to school. Metals don't burn because of carbon, in fact carbon has nothing to do with it. Metals can oxidize (burn) at extremely high temperatures if there are very high levels of oxygen. Neither of which happens in-game.