Project Zomboid

Project Zomboid

671 oy
Soul Filcher's Turning Time
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21 Tem 2021 @ 16:28
8 Şub 2024 @ 5:19
16 Değişiklik Notu ( görüntüle )

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Soul Filcher's Turning Time

soulfilcher tarafından 1 koleksiyonda
Soul Filcher's Life in Kentucky (B41)
14 öğe
Açıklama
Compatible with 41.78

02/08/2024
-Removed speed change, it could be the cause of issues in MP, but I have not tested it.

This mod is my attempt at making special zombies possible. I hope to expand and improve it later. Feel free to post your ideas!

For now it spawns two special zombies and you'd better leave them alone! But if you do find them and survive, please share your knowledge and feedback.
Special zombie populations can be tweaked individually in sandbox options.
Nemesis zombies can be tweaked in sandbox option to be just tougher than standard zombies or brutal to deal with.


Join my Discord server to talk about my mods: https://discord.gg/dzbZgzXNTT
And if you can always...
[www.patreon.com]

Tags:B41,Hardmode

Workshop ID: 2553733512
Mod ID: TurningTime
Popüler Tartışmalar Tümünü Görüntüle (3)
25
4
5 Mar 2024 @ 5:54
Turning Time:Suggestions for new special infected types
badisgood06
6
4 Eyl 2023 @ 8:18
nemesis bugged
Ozku
2
25 Kas 2022 @ 12:35
QUEST MOD ---> ESCAPE
DELETED
443 Yorum
Hvymtl68 10 Nis @ 19:18 
great mod! would be amazing with B42
Raptor 12 Şub @ 16:04 
B42 please, you could also use the zombie Forge I think it's a mod for modders to work with their special zombies.
thesimphany 25 Kas 2024 @ 12:56 
does this work with drednaught and psycho zed mod? I have them both on and i think they might conflict with this
SASURI 4 Kas 2024 @ 11:46 
@Skroto how do you increase the Nemesis' life on single player?
Skroto 4 Kas 2024 @ 10:13 
I have a question, is there any way to increase Nemesis' life in the MP? I increased it in the single player to make it more difficult to kill but I don't know if that can be done in the MP.
thesimphany 8 Eki 2024 @ 20:20 
Oh Okay I still use it with MP but i only get the big guy haven't seen the small girl ghoul
Sam 29 Haz 2024 @ 19:02 
Hey thesimphany, I meant playing on a multiplayer server with some friends. Since the mod description says "-Removed speed change, it could be the cause of issues in MP, but I have not tested it.", I thought it worked for MP. It may be broken, who knows.
thesimphany 28 Haz 2024 @ 13:04 
Hi Sam, I have map pack, and i play on single player Nemesis is not broken for me nor does he go invisible or bug out ive killed it a few times but ive yet to see a banshee
Sam 26 Haz 2024 @ 20:35 
MP is mentioned at the beginning of the description. However, when adding the mod to a dedicated server, there are no banshees at all. We've seen a couple of Nemesis, but they are completely broken (bugs). They disappear out of sudden if you walk away from them. If not, he may heal up on the ground and then, guess what, disappear too. Btw, on MP there is no option to enable the mod, not even in Zombie Lore settings. It may be enabled by default gg
horse 11 Haz 2024 @ 20:23 
sandbox options are in Zombie Lore settings at bottom for anyone lookin for em