Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Special Herdstones below this line:
I just really think listing it for every single Special Herdstone is redundant and bloats the list unnecessarily.
Melee Attack +1 per level against VCounts, VCoast, TK. (faction wide)
Magic Resistance +1% per level all units (faction wide)
As to your response; you are just giving information that is already known, and making it harder to figure out what your guide says it provides. The SPECIAL herdstone info. Putting in the stats that every single herdstone in the game gives bloats the info, effectively hiding the differences for these specific herdstones.
Thank you for this info though as I am about get the Brettonian one and Altdorf, I also assume Castle Drakenhof is also one so I'm gunna find out about that.
Skaven is the only one I am unsure of as it seems that Skavenblight is not a location, so I think it might be the CLan Moulder start but need a confirmation.
Adds: Melee Attack: +1 per level when fighting against Greenskins (factionwide)
Adds: Income from post-battle loot: +5% per level (factionwide)
Similar to my comment below. It makes the list cleaner, providing only the info it needs to.