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I'll check if it's possible, because in the code I just let them check if the target is valid using what the game considered valid. It's in the source code. I don't know why it shoots nothing when the target is already valid.
Just a slight problem, when sanity gets low, the shadow creatures spawn yea, but its not attackable yet. But the Koma35P tower is already starting to shoot at it. With huge sounds but dont deal any damage because the shadow creature is still undamagable.
Anyway to stop 35p to attack? Cause the shooting sounds is constantly there
it is working fine for me.
Are you using https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2812783478&searchtext=skins+api
this?
It isn't compatible with my mods because my characters have an _ in their prefabs and that causes issues.