Planet Alcatraz 2

Planet Alcatraz 2

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Helpful Information (Work In Progress)
By DeadlyDan
Helpful information that I've translated from the manual or found perusing the programming code.
(I'll add to this guide in my spare time over the next month or so)
   
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Introduction
Here I will list very helpful information that I wish was available to me when I first played this game. Of course this information wasn't translated to English before, but now it is.
Auto-Saving
The game comes with an Auto-Saving feature.
Notably, this functions by creating an auto-save file at the start of conversations. You can set this in the 'Game Settings' Menu.

This works by making one individual Auto-Save file for each character that you communicate with. If you were to talk to that character again in the future, then that particular Auto-Save will be overwritten.

So, if you were planning to go back to an older conversation you had with a certain character then you would have to be careful that you don't talk to that character again beforehand.

The Auto-saves can be found in the 'Load Game' menu by clicking on the 'Auto-saves' tab.
Auto-Pausing
Utilise the Auto Pause functionality as per your preferences in the games settings menu.
Keyboard Shortcuts
There is an excellent in-game 'Help' menu that displays the keyboard shortcuts for the game.
This can be accessed either by the menu at the top of the screen or by pressing your [F1] key.

There you will find the keyboard shortcuts for:
Character manipulation
Camera and character selection
Game controls

Use the Log systems
Quest Log:
Has three toggled options: all, active, completed

All, shows quests that you have come across in the game (active and completed).

Active, shows your current quests.

Completed, shows the quests you have completed (successful and unsuccessful)


Game Log:
Gives you a running brief of your story as it unfolds.


If you ever find yourself stuck, or unsure of what your next step should be, then check the Log systems. Usually between both logs you should piece together enough clues to know what to do.
The mini-map
1) Mini-map dots
Green = Guards
Blue = Merchants
Yellow = People you can talk to (possibly all or just most of the named characters?)
Pink/Purple = Masters (not sure what we will call them - they can do upgrades, etc)

2) Arrowheads are your squad members:
red arrowhead = character 1
green arrowhead = character 2
blue arrowhead = character 3
yellow arrowhead = character 4

3) orange circles = quest objectives

Left mouse click on mini-map will change your display to that area.
Right mouse click on mini-map will tell your selected character to go there.
Use the Map screen
This gives a good overview of the entire location you are currently in, not like the mini-map which only shows you the current section that you are in.

Although the Map screen doesn't show you as much minute details as the mini-map. It is still very helpful for when you have trouble finding your active quest locations, or persons pertaining to your current quests.
Customised Difficulty
You can customise the difficulty to your liking 'on-the-fly' in the games settings menu.
Pick-pocketing
One thing to keep in mind is that the 'populated' locations in the game will each have their own type of authority, rules, etc and also their own sort of 'guards'.

By default you can only hope to have success with pick-pocketing normal civilians. You can''t pick-pocket 'guards' unless you have a specific Perk (No One Is Safe) that allows that.

You can't pick-pocket weapons that characters maybe holding, or clothing that they are wearing. To do that you would need to use 'mugging' instead, but that is another subject of it's own.

To pick-pocket items requires differing levels in the 'sleight of hand' Skill. Smaller items require a lesser amount and Larger items will require more.

As with other skills in the game, you won't really see much success in pick-pocketing until your Skill is around the 30-40+ mark. Which probably makes sense considering a 'favourited' Skill gets a 20 point boost.

If you are unsuccessful in pick-pocketing an item, then the Perk (Sticky Fingers) will then tell you the amount of ‘Sleight of Hand’ Skill required to pick-pocket that particular item. (displayed in the ‘running log’ at top left corner of the screen).

Later on in the game, if you want to go further with pick-pocketing then you could unlock the Perk (Super Thief), which allows you to steel more valuable items as follows:
Level 1 = Items priced between 5,000 to 20,000
Level 2 = Items priced between 20,000 and 50,000
Level 3 = Items more expensive than 50,000