Survivalist: Invisible Strain

Survivalist: Invisible Strain

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Relationships Matter
   
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26 jun, 2021 @ 9:03
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Relationships Matter

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It has always bothered me that NPCs will happily abandon their children, siblings, spouses etc to join your crew. Now they will try to join as a group or not at all.

Note: This feature is integrated into the base game as of version 171. If you are on 171 or higher I advise unsubscribing.
Populära diskussioner Visa alla (1)
0
18 okt, 2021 @ 17:21
beta or base game?
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19 kommentarer
tebow baggins 16 mar, 2024 @ 15:48 
this mod was better than base game because we had the choice to say no to their relative. i dont want the whole family all the time early in a save. is there anyway you can make a reverse of this mod to only recruit one again? or can you make solo refs spawn?
Anny 21 jan, 2023 @ 1:57 
This part of base game now. I got family group joining me
Butterlord 8 nov, 2022 @ 21:25 
Bob probably saw this and was inspired by it, good work
Danko 6 nov, 2022 @ 5:24 
F for a long support :frontovik:
Anty4444 2 nov, 2022 @ 16:08 
Anty4444 2 nov, 2022 @ 16:06 
This mod is now implemented into the base game from v171 (currently publicbeta branch)
Pospero 6 jul, 2022 @ 16:32 
Its not working I have been asking a ton of refugees around the map, ended up making a ton of people mad at me.
ViryaDraco 6 jul, 2022 @ 9:11 
I seems it work halfway because some times when I ask to join my group to a group of refugees they tell me to accept the others with them, like, I can left my mom or mi husband can he/she join too? if I say yes to that question, the tell me let me talk to my mom/husband/wife, and them they join in bulk, the whole group, but not ever just some times.
Wish Granter 5 jul, 2022 @ 14:58 
Nope doesnt work currently anymore. Only way is to manually look at relations via F8 and balance the game yourself
ViryaDraco 8 maj, 2022 @ 18:01 
Seems this mod is not update to the last game version. It still work?