Crusader Kings III

Crusader Kings III

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Auto-Pause on siege complete
   
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21 jun, 2021 @ 18:53
15 maj, 2023 @ 14:14
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Auto-Pause on siege complete

Beskrivning
This mod fires a dummy event when a siege completes, thereby pausing the game.
19 kommentarer
fisto the robo 13 sep, 2024 @ 3:01 
Deus ex Machina 23 jan, 2024 @ 8:35 
It still works, I used it in 2 campaigns.
CozA 16 maj, 2023 @ 1:32 
@fodazd I see it's updated now. Thank You for your Hard Work! :steamthumbsup::steamhappy:
CozA 13 maj, 2023 @ 7:47 
1.9.0.3 compatible?
Kenn The Cooker 13 sep, 2022 @ 6:31 
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Mare_Nostra 26 jun, 2022 @ 23:06 
Thank you so much for the update. This is one of my must-have mods.
Radi 25 apr, 2022 @ 8:51 
ELI5, why a mod like this one would not be achievement compatible?
kwonth1000 9 apr, 2022 @ 3:45 
aww...Ok, I will try other method. but Thanks for your answer. :D
fodazd  [skapare] 9 apr, 2022 @ 3:17 
I have no idea why it's not working.
kwonth1000 8 apr, 2022 @ 18:10 
Thanks for your answer. I tried to add code like blew for auto-pause on raid complete, but it seems not working. could you please help to me?

on_raid_action_completion = {
events = {
aposc.1 #Pause the game
}
}