Garry's Mod

Garry's Mod

211 oy
[TFA] Apex Legends SWEPs
   
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19 Haz 2021 @ 20:53
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[TFA] Apex Legends SWEPs

NeoLin tarafından 2 koleksiyonda
Lambda Group Catalog
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Lambda Group : Special Warfare Development Group
198 öğe
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So, remember there was a pack of Apex Legends SWEPs back around late 2020? Well it's gone for some reason.

Fortunately, I got the original file backed up, so might as well reupload it then.

Fully functional with inspect animations (Hold R when full mag), attachments, ammo entities and ammo counter on the guns themselves.

Although I don't know who was the guy made this pack, if anyone knows, please contact me, thank you.

And the pack seems to have some lua code errors when firing tho, probably the reason why it got removed I guess, and I can't really fix it due to not having enough knowledge on lua codes, so yeah, sorry about that, if anyone knows how to fix it, please contact me as well, thank you.

Currently includes:

Melee:
Wraith's Kunai Heirloom
Bloodhound's Raven's Bite Heirloom

Pistols:
P2020
RE-45 Auto
Wingman

Shotguns:
EVA-8 Auto
Mastiff Shotgun
Mozambique Shotgun
Peacekeeper

Sub machine guns:
Alternator SMG
Prowler Burst PDW
R-99 SMG
Volt SMG

Assault rifles:
HAVOC Rifle
VK-47 Flatline
Hemlok Burst AR
R-301 Carbine

Marksman weapons:
G7 Scout
Triple Take

Sniper rifles:
Longbow DMR
Kraber .50-Cal Sniper

Light machine guns:
Devotion LMG
M600 Spitfire

And because the pack was gone before some of the new updates, weapons like 30-30 Repeater, Bocek Compound Bow, Charge Rifle and Sentinel are not included, and L-STAR EMG only exists as a prop, probably planned before it was gone I guess.
Popüler Tartışmalar Tümünü Görüntüle (1)
2
29 Nis 2022 @ 16:10
update
Funny Valentine
164 Yorum
NeoLin  [yaratıcı] 4 Eki 2024 @ 11:27 
o damn
I see

Thank you for finding this out lol
Just that I'm not sure when can I update this, as I got too many things on my hands right now, pardon.
xlmnti 9 Eyl 2024 @ 20:25 
Looking at the Wingman, between line 47-49 in Notepad++, theres a missing code for these possible integers. Putting in a number for these lines of text might remedy the issue for whatever has a nil value, however they should just be visual errors and fallback to TFA_Base defaults.

SWEP.Primary.PenetrationMultiplier = "NUMBER_HERE"
SWEP.Primary.PenetrationPower = "NUMBER_HERE"
NeoLin  [yaratıcı] 28 Eyl 2023 @ 9:33 
Yeah they were I believe.
Not sure if they still have them now.
Major Mozzer 24 Eyl 2023 @ 3:33 
I seem to remember the original mod having unique inspect animations for each weapon
NeoLin  [yaratıcı] 4 Haz 2023 @ 4:58 
No problem.👌
eger0 4 Haz 2023 @ 0:07 
thx
NeoLin  [yaratıcı] 3 Haz 2023 @ 0:45 
You can disable it by simply go to the settings of TFA Base.
eger0 2 Haz 2023 @ 17:58 
remove blur
NeoLin  [yaratıcı] 18 Şub 2023 @ 4:50 
oof
mackkings 17 Şub 2023 @ 9:33 
goofy ah disk space