Europa Universalis IV

Europa Universalis IV

Not enough ratings
Essential guide to EU4 estates (1.31)
By lagodaolg
How to use the estates more efficiently.
*(this guide is useful only when playing minors or you are not going to play until the Age of absolutism)
   
Award
Favorite
Favorited
Unfavorite
Collecting power from estates
At first you need to grant privileges that will bring you +1 administrative, dipomatic and military power. To make this, choose military and administrative power then upgrade your province and choose dimplomatic power.

Sale and seize
Sale your crownlands and then seize them. Upgrade any province again to avoid getting a large debuff.
Try to keep your crownlands at 5%, as at 0% you get +0,4 autonomy and from 1-4% you get +0,3 autonomy.
If you want to grant privileges that will take away your crownlands after that you need to sale and seize one more time.

Make it every 5 years
Sale and seize every 5 years the whole game. Try not to declare war before you sale and seize your crownlands and peace your enemies out in 5 yers in order to sell and seize one more time. By doing this, you will have a lot of money until 1820.
Optional clergy privileges
Administrative advisor cost: -25%
Morale of armies +5% when at war with heretics or heathens

Fill empty slots with monopolies

Optional burghers privileges
Diplomatic advisor cost: -25%
Choose one monopoly.

Leave 1 slot empty in order to take 5 loans in critical situation.

Optional nobility privileges
Take supermacy of the crown. You will summon the Diet more often (choose the agenda that will give you -50% advisor).
When you will have 15 army tradition, grant nobility in officer corps.
And the last slot fill with monopoly or military advisor cost -25%.

Utility of monopolies
1. By granting the monopoly you will earn +1 mercantilism every 10 years.
2. They allow you to immediately collect money for these 10 years in advance.
3. The disadvantage is you will lose 20% of this profit.
Taking into account the fact that there are one province resources without income, but still giving +1 to mercantilism, it is very useful privilege.

Thank you for your attention!
If you liked this guide, please rate it and add to favorites.

7 Comments
✟Kneel before God JESUS CHRIST 12 Dec, 2022 @ 7:32am 
-rep git gud
Being X 2 Apr, 2022 @ 5:34pm 
The new patch eliminate this trick. You can't sell titles if you don't have 10% crownland.
Best Waifu 19 Jul, 2021 @ 11:29am 
Naet, it can be very useful to sell all your crownlands at the beginning. If you have less than 1% crownland you can get an event where an additional privilege is given to the nobles and you get 30% crownland from it.
Sharpie The Dragon 16 Jul, 2021 @ 12:16am 
This guide is not a good example of efficiency.

The reason you build up your crownland is so that in 1610 you can start getting absolutism as soon as possible, if you're going to be stating a reasonable amount of land, you'll want to keep the autonomy penalty as low as possible.

You also don't want to keep your privileges since the max absolutism reduction is a massive hit. Only if you get max crownland and court and country, as well as two government reforms for increasing it does it make sense to keep a couple of them around; Such as the monarch power.

Around the 17th century, you will be surprised at how 100 absolutism can accelerate your countries expansion rapidly, and then with Imperialism/Nationalism it only speeds it up more.
Dark Willow's Stoner Friend 12 Jul, 2021 @ 1:05am 
WARNING This is a very bad guide. Selling your crownland like this will cripple your country.

The +.2 local autonomy at 5% crownland counters the -.125 local autonomy for being a kingdom at peace. this means that every decade you will lose 7.5% of your income/trade/manpower CUMULATIVELY until you get another source of -autonomy.

The penalty to absolution is a huge deal for the mid-game. it's the best single stat in the game since it gives discipline, core cost, annex cost, overextension, warscore cost, and aggressive expansion buffs. Generally you want to be at 60-75% crownland when the age of absolution hits so that you can get the +1 yearly absolution.

the statements about monopolies are just factually wrong
-it costs you the income from ALL your production of that resource
-You are paid out 80% of 10years profit based on your CURRENT production, but you lose 100% of any increase in production for those 10 years.
Emperor Nuclear 30 Jun, 2021 @ 1:02am 
I simply just ignore their existence.
Grac Misiu 29 Jun, 2021 @ 10:19am 
Thanks!