Rising Kingdoms

Rising Kingdoms

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Rising Kingdoms Patch 1.42 Beta 2 "WORKING MULTIPLAYER"
By Kierak
Patch made by the Rising Kingdoms Discord Server.
Discord Server: https://discord.gg/3mt7dmTyts
   
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Installation
Drop the contexts of the patch into the main game folder.
Changes since 1.42 Beta
-Memory Limit for the game removed. This means no more problems with high level particle system and better overall stability!
-Openspy servers and logo added. The service is working. You can login/register but in order to join games you need to open the ports the game suggests. So if it doesn't work, you need to change settings for router and windows firewall.

-Fixed some bugs with "Strenght of the Forest"/Independent upgrades
-Fixed Dragons not working with "Weapon Markets"
-Fixed Axemaster regenerating despite being infected by sprites when using invincible

-Added +150hp and +2 armor for Wyrm's "Weakening Acid"
-Added 10hp/s regeneration for Red Dragon in "Normal Mode" (when upgraded)
-Added "Ignore armor of mounted units" for Spearman's "Horse Hunters"
-Changed all independent unit 1 upgrades' requirements to Townhall Upgrade level 2 instead of level 1
-Max movement speed increase per item set from 66 to 45%
-Overworked Shaman's channeling damage. They are much more effective in low numbers now and stronger vs buildings overall. base damage from 40 to 64
-Removed minimum range for ranged units(except boulderthrower), since it was a useless annoyance.

-(3) Trios bugs fixed
Basic Properties
MD5 9abe864d613f69a5c976cdb3d94ef9c0
SHA-1 17c32b11e78baa62ba15c46afd8e91b38d69080a
SHA-256 8c61619aae9bed09176cc28a2e9d783f994859c72c3a9d185458e9d4bfdd882e
Vhash b6e0781938b7ed4d888a89a2cccfd212
SSDEEP 786432:LyOXu2Dr0ZjvF8q9bArRIvgTEwd+NVywm22cvCB/sd79:eOXDDAx2q9XoYW+Pyw72cvCan
TLSH T11C9733B9B667DA8AF90B433BD498B642732B3CB251BB0CD278076454D04BDB6461FC8D
File type ZIP
Magic Zip archive data, at least v1.0 to extract
TrID ZIP compressed archive (80%)
TrID PrintFox/Pagefox bitmap (640x800) (20%)
File size 40.76 MB (42736071 bytes)