Total War: WARHAMMER II

Total War: WARHAMMER II

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Earlier Major Settlement Active Slots
   
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Značky: mod, Campaign
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137.339 KB
18. kvě. 2021 v 23.40
23. čvc. 2021 v 23.59
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Earlier Major Settlement Active Slots

V 1 kolekci od uživatele Bastilean
Kit and Caboodle
249 položek
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This little mod vignette packs a pretty significant punch if you are starting at a major settlement rather than a capital.

You know how nice it is to get 2 active slots at tier 1 and 4 active slots at tier 2 at your capital? And you know why don't 8 slot major settlements do that too? It's not like there isn't plenty of space in your new city. Am I right?! As seen on TV (probably not)... Now you can too!

Examples include but are not limited to: Azhag, Wurzag, Lohkir, Grom (Vortex), Todd Bringer (Mixu's), Thorgard (Cataph's), that one guy who is not starting in a capital (random awesome modder), etc.

This mod is start mod compatible. Yup. You heard that right. This is a regular ole super compatible as vanilla mod.

8 Slot Major Settlements

Tier 1 - 2 slots
Tier 2 - 4 slots
Tier 3 - 5 slots
Tier 4 - 6 slots
Tier 5 - 7 slots

Does not effect Wood Elves or Norsca for what I assume are obvious reasons, but if they are not obvious don't ask and just enjoy the game!

Does that sound good or what? Don't say what, that was rhetorical!


This mod was made with help from folks at the modding den. Stephen thank you!


What are you waiting for? Let's get settling major settlements!


Hope you folks like it! Let me know what you think in the comments below.

Počet komentářů: 29
NeoKorp 22. pro. 2022 v 20.42 
I noticed some 8 slot main capital cities are still vanilla:
-Temple of Skulls-Last Defender Capital
-Castle Templehof-Vampire side
ジャック 24. čvc. 2021 v 2.14 
Thanks for the quick fix, one of the most essential mods on the workshop.
Bastilean  [autor] 23. čvc. 2021 v 23.59 
Good catch and thank you. I missed the Vampire Counts tables. They have been updated
ジャック 23. čvc. 2021 v 16.06 
At a glance, appears not be affecting vampire counts, certainly isn't affecting Blackstone Post
Fibrewarrior 16. čvc. 2021 v 22.50 
Yeah of course, I won't publish your own mod. Great, thanks a lot for your help.
Bastilean  [autor] 16. čvc. 2021 v 15.42 
You should create a new mod for Skavenblight (Tylos) and Hellpit, but you can use this mod as a reference for the packs you need new table fragments in. Consider also doing Athel Loren if you want since these are all unique capitals. If you modify a mod you are subscribed to the mod manager will rewrite the original mod as long as you are subscribed and the mod keeps the same file name. I think you know, you shouldn't publish other people's mods. It's better if the community publishes content that supplements each other. Does that help? If you would like to discuss more check out the Modding Den discord. Lots of people can help there.
Fibrewarrior 16. čvc. 2021 v 7.01 
oh really ? never knew this, thanks. Can I modify this by editing the tables of your mods or do I need to use another mod ?
Bastilean  [autor] 16. čvc. 2021 v 5.58 
Unless you are playing Skaven the cities of Hellpit and Skavenblight (Tylos) only have 6 slots including the capital. That's normal.
Fibrewarrior 16. čvc. 2021 v 0.55 
thank you for this mod, it's great. I just have a weird glitch where if I conquer a one region province (like Hellpit or Gryphon wood) I get reduced active slots. Example: So if a conquer Hellpit at tier 3 I only get 3 active slots, at tier 4 only 4, ect
Bastilean  [autor] 15. čvc. 2021 v 15.09 
The descriptions are in the .loc files