Portal 2
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The Midas Exhibition
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128.360 MB
4 mei 2021 om 17:24
6 mei 2021 om 11:20
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The Midas Exhibition

Omschrijving
Welcome to the Exhibition



Credits
Concept and writing by Jofish and Demon Arisen .
Puzzle design - Demon Arisen
Mapping and asset creation - Jofish

Custom assets
Jofish
  • Angstrom Midas statue
  • Muesum plaque model and hologram material
  • Crystal fizzler material
  • Testchamber wall material variants
  • Cushion floor material

Konclan - Rope stand models

TopHattWaffle [www.tophattwaffle.com] - Waterfall materials (WaterSource pack)

Additional assets
INFRA
CS:GO
Half Life 2



Made in approx. 3 weeks for the MapLabs x ThinkingWithPortals Chroma competition.
#MapLabs14
66 opmerkingen
SkyGlass 22 jul om 1:05 
Beautiful and calm, the water was cool (looked hard to develop), the bridge was fun, and you did a great job re-imagining Demon Arisen puzzles.
vallibus 22 mrt om 14:33 
May not have completed each step as intended, but thoroughly enjoyed this map.
BehindPortal 17 jan om 22:52 
sheer hard-work in development. laser is very easy / cube is fun / bridge is good one. :p2cube:
Denter206 14 dec 2024 om 22:02 
A map with a very interesting and distinctive design. Puzzles were challenging enough. Light bridges room put me on my kneels, and I couldn't figure out how to solve this.

Overall, that's very decent.
DarkLight 24 aug 2024 om 15:48 
i love this puzzle. :p2cube:
Hovering Harry 21 apr 2024 om 21:25 
Hovering Harry 18 apr 2024 om 17:04 
I enjoyed it, except for the strafing bug. I also might have solved the laser room slightly incorrectly, all I did was swap the order of the... laser cones? What are they called?
Hovering Harry 18 apr 2024 om 17:01 
Exceeding 300 horizontal u/s disables strafing which is why faith plates disable strafing. I'm not sure why it disables strafing here since I am only going 175 units. Also in the faith plate room you can escape if you walk to the wall and hug it, eventually you will be able to walk around out of bounds. It does not seem useful though, especially without the strafing. I was able to regain strafing control once or twice but lost it again. Unfortunately, it might be hard to debug the strafing issue since it is not consistent.
zigzagtenniscoe 1 apr 2024 om 17:23 
Ah, I didn't realize it was only a bug. Thanks for the reply though. That's odd that it happens unpredictably with faith plates, since there's several maps (in the campaign and community-made) that have them where you can still strafe properly. Very strange.

Once again though, thank you for your hard work on this map. Absolutely loved the visuals.
evelyncarnate  [auteur] 1 apr 2024 om 5:29 
Thanks for playing! Sorry about the “anti-strafe” thing - that is 100% unintended and I still don’t know what caused it. It’s definitely something to do with the faith plates because I have another map where this happens, but based on what I know about faith plates there’s no reason it should be happening. Oh well. As for the faith plate puzzle cheese, you’re absolutely right and others have picked up on it as well, that was the result of me making changes to the original layout without consulting demon, who designed the puzzles and probably would have caught that. I’ve learned my lesson on that front with more recent maps, thankfully