Total War: ROME REMASTERED

Total War: ROME REMASTERED

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Hotkeys Unlocked
   
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Feature: UI
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303.843 KB
29.4.2021 klo 7.56
1 muutos ( näytä )

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Hotkeys Unlocked

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Unlocks all the hotkeys that were locked for some reason like guard mode, skirmish mode, toggle fire at will (106 hotkeys unlocked in total).

To use this keyset, restart the key settings to default in the controls menu.
After the keyset is loaded you can disable the mod to not interrupt compatibility.

update: If you can't get the mod to work, Spoorey has given instructions on how he got it to work:
"1. Change any keybinding in the settings
2. Reset the settings
3. I could then change any keybinding"
32 kommenttia
Ben 9.3. klo 22.27 
Thanks Naacal! just found this now.
_______NAACAL_____  [tekijä] 5.12.2021 klo 17.09 
@Riekopo This isn't as necessary anymore unless you need to rebind the toggle key that modifies camera speed. I will look into the files to see if any of the locked keys that are left work.
Riekopo 5.12.2021 klo 16.48 
Is this still needed?
◯ | shurda(: 4.5.2021 klo 6.53 
thank you SO MUCH!
... 2.5.2021 klo 13.43 
thanx
Snare 2.5.2021 klo 10.10 
Yeah, before the game came out I was just thinking about the rebalancing of the units, but with the
number issues there currently are, rebalancing is now such a low priority in comparison.
_______NAACAL_____  [tekijä] 2.5.2021 klo 10.02 
Yea idk that's more up to Feral to fix. Really not liking how much they have to fix actually lol
Snare 2.5.2021 klo 9.52 
This is great, but I have a question.

The only way I see to use the abitlities that were in the special ability slot in OG Rome is by using the Toggle special ability key, but the game decides by itself wich ability is the special ability and wich ones are ability 2 and 3, based on a priority rank of sorts. As you know, rally takes a higher priority over the rest of the special abilities, meaning that every time you select a general, the special abilies are relegated to "Toggle unit's second ability", and this is far from ideal.

So my question is: Is there a way to lower the priority of the rally ability so that it never replaces the rest of the special abilities hotkey, and instead takes the place of ability #2?
Cöunt Eastwood 1.5.2021 klo 2.32 
Yeah, probs fixed in a patch. But thanks again for fixing now XD
_______NAACAL_____  [tekijä] 30.4.2021 klo 23.31 
I tried to update the mod but lost the original modinfo json thingy somewhere, so I can no longer update this lmao. Might have to reupload in case it becomes incompatible, but hopefully this mod doesn't become necessary in the future.