Garry's Mod

Garry's Mod

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Prop2Mesh
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Content Type: Addon
Addon Type: Tool
Addon Tags: Build, Fun
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722.735 KB
2021년 4월 16일 오전 9시 06분
2025년 8월 4일 오후 2시 00분
업데이트 노트 88개 (보기)

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Prop2Mesh

설명
Finally got around to making this workshop-worthy

The purpose of this addon is to reduce server entity counts and client draw calls by converting selections of props into one rendered model. It does not generate a collision mesh or hitbox.

These entities can have multiple mesh "controllers", each of which control properties such as material and color.

Basic usage is as follows:

step 1: left click with the tool to spawn an entity

step 2: right click that entity to select it

step 3: select props by right clicking them (or shift right click to area filter select)

step 4: hover on spawned entity with the first option selected to add a controller *

step 5: right click with the desired controller highlighted

* alternatively, you can hold shift and left click to automatically add controllers for each color/material pair


You can then use the color, material (and colormater) and remover tools on the entity in the same way.

Selectable entities currently include props (with visclip and resizer support), holograms (wiremod and starfall), and legacy p2m controllers from before this major update.

The addon also has an e2 library, example and wiki here:
https://github.com/shadowscion/Prop2Mesh/blob/master/e2m_example_basic.txt
https://github.com/shadowscion/Prop2Mesh/wiki/Expression2


인기 토론 모두 보기(16)
16
2024년 1월 19일 오전 10시 52분
고정됨: Are specific models not generating properly? Post them here.
shadowscion
9
2023년 12월 1일 오후 4시 54분
P2M freezing players on server when updating visleaf / refreshing client.
Impulse
3
2024년 10월 16일 오후 2시 17분
P2M not allowing me to load meshes after the second try
⛧ Lykia ⛧
댓글 418
shadowscion  [작성자] 2025년 8월 7일 오전 4시 42분 
As best I can tell, somehow you either tried to attach an empty file or the file somehow wasn't properly attached by the editor. I need more information about what you were doing and how you produced the error.
V4D3R 2025년 8월 7일 오전 3시 07분 
i have problem here [Prop2Mesh] lua/prop2mesh/cl_editor.lua:926: bad argument #1 to 'CRC' (string expected, got nil)
1. CRC - [C]:-1
2. attach - lua/prop2mesh/cl_editor.lua:926
3. DoClick - lua/prop2mesh/cl_editor.lua:966
4. OnMouseReleased - lua/vgui/dlabel.lua:253
5. unknown - lua/vgui/dmenuoption.lua:77
druugs 2025년 7월 21일 오전 6시 14분 
Oh okay, understood
shadowscion  [작성자] 2025년 7월 21일 오전 4시 46분 
I don't know what that is but it sounds like something that should have to support other addons, not the other way around.
druugs 2025년 7월 20일 오후 12시 10분 
Will p2m support Improved Overlay Tool? I think it'll be very damn useful for building, cuz there will be a way to make some dirt, blood and rust on builds.
karl marx's retarded nephew 2025년 7월 7일 오전 11시 33분 
will any e2 functionality to check if a controller is valid be implemented?
Shved 2025년 5월 31일 오후 10시 54분 
Why i have 5 FPS after load mesh?!
Sanders 2025년 5월 22일 오후 8시 43분 
hmm ok no worries man i managed to fix it no idea how but seems ok lol i do love this addon :D
shadowscion  [작성자] 2025년 5월 22일 오후 6시 21분 
No idea. They are identical.
Sanders 2025년 5월 22일 오후 12시 56분 
umm why does the ws one mess up? i have removed the other one i had from the github to install this but for some reason some things in p2mesh fail to load every time