Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
I'm not sure it's consequential for human vs human matches as you can delete the extra stock, but it stops the infantry upgrade from being usable in a limited stock game vs the AI. Check it out just to see what I mean.
https://imgur.com/a/t9i811u
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2685065072
http://www.slitherine.com/forum/viewtopic.php?f=597&t=97739&hilit
These ones are just way too useful to be that cheap.
I just that i think that 4 cores for heavy or mountain Infantry make it suboptimal to buy.
I better get rifle Infantry or a tank. Or even heavy artillery. It cost the same.
I'd rather have all vanilla infantry core slots reduced by 1 so at least basic infantry would becheaper to have than tanks or aircrafts.
Do you know what Scenario you ran into core slot issues? I would be curious to know the infantry lineup you had.
Also, I've got another mod that adds a Military Police unit with reduced Core Slot cost. The MP units fits in well with these changes. It also adds a Sniper unit, but that's off topic ;) Thanks again.
Cavalery can't hide.
It makes specialized infantry much less viable.