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Amped UP DPS
   
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31 marca 2021 o 13:58
27 lipca 2021 o 21:37
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Amped UP DPS

Opis
Multiplies sector damage values by 75. This affects all player turrets, all NPC turrets, and torpedoes. Also divides the price of all weapons by 75, so they should cost roughly the same amount that they would cost normally.

I have no plans to address any of the other side effects caused by amplifying the damage this much. You have been warned.
Komentarzy: 18
KnifeHeart  [autor] 3 listopada 2024 o 18:54 
Yes
Lotan flan 3 listopada 2024 o 7:17 
does this also affect modded weapons?
KnifeHeart  [autor] 23 stycznia 2023 o 19:45 
If you're having trouble with recoil I'd suggest either counterbalancing the weapon fire (i.e. put another one on the opposite side of your ship) or adding stone.
KnifeHeart  [autor] 23 stycznia 2023 o 19:35 
I haven't checked for compatibility with the DPS by material mod. If it doesn't work feel free to let me know.
KnifeHeart  [autor] 23 stycznia 2023 o 19:31 
Yeah this would probably cause a ridiculous problem with recoil and smaller ships. I wasn't taking that into account at the time that I made it and probably won't do anything to adjust it since the entire point of this mod was to be as lightweight as possible.
KnifeHeart  [autor] 23 stycznia 2023 o 19:31 
Oh I am not subscribed to this. Sorry. Yes, you can make a version w/ 10x dps.
fink 19 stycznia 2023 o 21:04 
anyone else having a massive issue with weapon recoil on smaller ships with this mod?
eaglegundam 23 grudnia 2022 o 15:42 
oh ok so its incompatible with dps by material mod?
Tabacco 30 lipca 2022 o 15:00 
Hey, is it ok if I upload a modified version of this with 10x damage? You'll get credit of course
JKMorgan 16 lutego 2022 o 18:34 
It worked fine turning it on and off so far, although I didn't encounter any new factions or try blueprinting them. They do work fine with the turret replicator mod though.