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Amped UP DPS
   
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Mods: Mod
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31 mars 2021 à 13h58
27 juil. 2021 à 21h37
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Amped UP DPS

Description
Multiplies sector damage values by 75. This affects all player turrets, all NPC turrets, and torpedoes. Also divides the price of all weapons by 75, so they should cost roughly the same amount that they would cost normally.

I have no plans to address any of the other side effects caused by amplifying the damage this much. You have been warned.
18 commentaires
KnifeHeart  [créateur] 3 nov. 2024 à 18h54 
Yes
Lotan flan 3 nov. 2024 à 7h17 
does this also affect modded weapons?
KnifeHeart  [créateur] 23 janv. 2023 à 19h45 
If you're having trouble with recoil I'd suggest either counterbalancing the weapon fire (i.e. put another one on the opposite side of your ship) or adding stone.
KnifeHeart  [créateur] 23 janv. 2023 à 19h35 
I haven't checked for compatibility with the DPS by material mod. If it doesn't work feel free to let me know.
KnifeHeart  [créateur] 23 janv. 2023 à 19h31 
Yeah this would probably cause a ridiculous problem with recoil and smaller ships. I wasn't taking that into account at the time that I made it and probably won't do anything to adjust it since the entire point of this mod was to be as lightweight as possible.
KnifeHeart  [créateur] 23 janv. 2023 à 19h31 
Oh I am not subscribed to this. Sorry. Yes, you can make a version w/ 10x dps.
fink 19 janv. 2023 à 21h04 
anyone else having a massive issue with weapon recoil on smaller ships with this mod?
eaglegundam 23 déc. 2022 à 15h42 
oh ok so its incompatible with dps by material mod?
Tabacco 30 juil. 2022 à 15h00 
Hey, is it ok if I upload a modified version of this with 10x damage? You'll get credit of course
JKMorgan 16 févr. 2022 à 18h34 
It worked fine turning it on and off so far, although I didn't encounter any new factions or try blueprinting them. They do work fine with the turret replicator mod though.