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Bir çeviri sorunu bildirin
But these sidestep guides isn't necessary a rule, because the player can delay or realign (with a wavedash or just pressing foward) his character to make these moves that "doesn't track" kinda track. Some of the characters are marked to sidestep to the weak the side of its main toolkit, but it doesn't means they won't have alternative moves to compensate this.
The ideal is try to lab the move and the situation you're struggling and try to find a way out it, or at least how to prevent the situation