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Сообщить о проблеме с переводом
There is now a config option to disable the automatic patching of the Spark's character template. This is in case you want to use the auto evac ability in different ways with the Spark, for example having to earn it as a perk from levelling.
The ability name is AbilityName="UnkillableSparksWOTC_AutoEvac".
AbilityName="UnkillableSparksWOTC_AutoEvac"
You can apply it yourself by editing ClassData.ini files.
There is now a config option to allow Sparks to be captured. Default is false.
Rescue missions seem to work fine. The Spark just becomes another soldier on the mission. I did limited testing though, so user beware.
Fixed a bug relating to the amount of HP the Spark would have after the mission. It wasn't always 1 HP as intended.
Auto evac is now chance-based and is configurable. Default is 100%. The chance is rolled at the very beginning of the mission, so loading a save or using the restartlevel command won't alter the result unfortunately.