Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Military Supplies & Army Stances mini rework
   
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Címkék: mod, campaign
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77.440 KB
2021. márc. 22., 15:25
2021. ápr. 13., 19:38
3 változásjegyzék ( megnézés )

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Military Supplies & Army Stances mini rework

Leírás
The Vanilla military supplies have always felt like they are not completely useless, but still in such an embarrassing position that people seem to ignore it. This mod expands the effects provided by various levels of army supplies. Because the bandits have their own unique loot mechanic, there is a considerable difference between the military supply effects of bandit and Han Factions. Generally speaking, Han Factions’ military supplies are the more the better. When the army supplies are exhausted, their combat capability is the worst, while the bandit factions can reach extremely strong combat effectiveness when the loot is exhausted, but at the same time they have to pay a very high price.

Another area that I covered in this mod is the army stances. Forced march was nerfed. The forced march will now deplete the supply of the army and at the same time make the army more vulnerable to ambushes. The encampment stance can now provide a small amount of army supplies and defense for the troops. The Han army stationed in the city/resource point can get considerable upkeep cost reductions and army supplies, while the bandit faction army can provide 25% of bandit income and 5 loot points when garrisoned(Garrisoned Effects are not visible in the Campaign map for Bandit Factions, so I list it here).

If you have any suggestions and feedback, you can tell me in the comments, especially those involving the Yellow Turban Army and the Southern Barbarian faction. Although I want to involve them in this mod, I have no clue what to do because I never played them.
17 megjegyzés
Emptyheart 2023. jún. 8., 23:15 
ai就是喜欢强行军然后半路自己死光了
武田士織  [készítő] 2021. ápr. 13., 19:39 
@cxcxcql 确实不好意思,这个改动了后好久没碰了
Spark 2021. ápr. 13., 5:39 
大佬,你这mod刚更新的表单忘了改名字了,现在effect的表单名是data__直接覆盖掉了游戏原文件,我刚刚玩了半天发现不对劲才反应过来
武田士織  [készítő] 2021. ápr. 12., 10:44 
@火 汉势力驻防时获得15军事补给和-15%的维持费,山贼势力驻防时获得5战利品和25%的本地匪患产值,汉势力满补给箭矢+20%移动距离-5%士气+5补员+5然后随着补给减少移动距离增加但是箭矢和士气会减少。山贼势力满补给获得同军将领满意度+5箭矢数量+20%但是移动距离-25%冲锋加成-10%,补给见底时满意度-25进攻时不溃以及惊吓,移动距离+25%速度+8%冲锋加成+15%。其实所有改动我都包括在截图里了:steamhappy:
2021. ápr. 12., 4:11 
能把具体的改动列出来吗
武田士織  [készítő] 2021. márc. 27., 22:23 
@G.M.-方赞 好我有时间看看怎么修改
G.M.-方赞 2021. márc. 27., 9:51 
@武田士織 其实山贼把“分赃”这一军队状态作为独有的就可以了,把“劫掠”拎出来,保留获得大量补给这个核心,但是不同文化的这一类军队状态都有点不同,来加以区分
比如正规军类似“劫掠”的军队状态,可以叫“坚壁清野”,但是跟贼徒的区别在除了补给外,还可以增加粮食收获和储备+影响地方郡国的补给;
比如黄巾军的可以减少军队维持费用,
南蛮的这一军队状态不会疲惫
Byemotion 2021. márc. 25., 22:38 
大佬做的好啊,你做的好啊!:D
独孤傲wudijimo 2021. márc. 25., 22:31 
南蛮有啥不同的
西乡塘陈坤 2021. márc. 23., 19:14 
正规军最后的倔强!