Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
The vorts are featured primarily as the big bad enemy that the HECU have come to destroy, the player simply bumbling into them, and to demonstrate how much more powerful your new military weapons are compared to the pistols and explosives from office complex. The biggest fight in OC is the vort showdown, and it can be quite challenging, but then you get the shotgun and MP5 in we've got hostiles, plus you can mess around with turrets, and now 5+ vort waves melt instantly. It's a torch passing moment of sorts to the HECU, and with the vorts featured more heavily than in vanilla, it's easier to contrast the alien slaves, that looked really dangerous at the time, to the actually really scary and difficult soldiers, and then a few shows of HECU zombies.