The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Varying Special Rooms Mod
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Tags: Rooms
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3.185 MB
21 mrt 2021 om 14:33
11 nov 2021 om 7:52
16 wijzigingsnotities (weergeven)
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Varying Special Rooms Mod

Omschrijving
This is the official port of the very official Varying Special Rooms mod! I created this mod all the way back when for Rebirth, and now it's fully REPENTANCE compatible!!! (As far as I know)

This mod adds a whopping:
-65+ new item rooms!
-55+ new curse rooms! (watch out for mazes!)
-33+ new challenge rooms!
-18+ new devil deal rooms!
-16+ new secret rooms!
-15+ new angel rooms! (deal with the angel?)
-13+ new Super Secret rooms!
-10+ new arcades!
-10+ new Sacrifice rooms!
-8+ new Boss Rush rooms!
-8+ new Libraries!
-5+ new chest rooms!
-4+ new Black Markets!
-4+ new Isaacs Bedrooms!
-3+ new shops
-3+ new dice rooms
-Dice rooms can contain any of the dice items!
-Crawlspace minigames!!

If you encounter any bugs please report them! This is the first repentance version so it's bound to run into some issues.

Known bugs:
- Challenge rooms of 1x2 size, 2x1 sizes and larger crash upon starting them. They have been removed until there's a fix.
- Big item rooms are disabled for now as I suspect they're causing crashes on the ascent portion. I am not 100% sure yet that this is the case, but please test out the ascent and report if you crash!
Populaire discussies Alles weergeven (1)
24
6 jun 2022 om 14:16
Bug Report thread
JoyousBoyous
189 opmerkingen
real⁧⁧xenter 14 feb om 10:23 
works on ab+?
projo 28 okt 2023 om 12:59 
does this work with fiend folio
QTpye 10 aug 2023 om 5:45 
ive noticed some of the double trouble boss rooms are labled things like (caves) (depths) etc in the name, but i often find them spawning on the first floor, which is annoying.

also there set to difficulty 1, meaning that they spawn really regularly on the first floor.
mc_j 15 jan 2023 om 21:20 
Sacrifice Rooms in this mod are unbalanced.
tac 4 jun 2022 om 19:16 
I agree with Kel here. I would toy with the weight values at least. Make very hard and very good rooms rarer than they are now while the more mediocre ones stay the same. Right now, seeing double item rooms every few floors and curse rooms that provide pickups to suit several floors worth is a bit much
Manzana 26 dec 2021 om 15:08 
This mod needs some balancing, The early double troubles are too hard and some of the new rooms are way too good.
Geo 13 dec 2021 om 14:42 
But anyway, that's still one of the coolset mods for TBOI on my opinion and surely my most favourite one
Geo 13 dec 2021 om 14:40 
Is it just me or chance to see "New" rooms was lowered? I remember playing that mode on Afterbirth, I was seeing new rooms over and over again, it was pretty much 85% chance to see moded rooms, while now, most of the time rooms are pretty much the default ones. I mean, it isn't that much of an issue, but I kinda miss those cool or bad rooms, that could help you or troll you. That was most of the fun, when it's a dice roll. Would it be a good room or a bad one? But now, it's just a rare chance to see some truly unique rooms. I guess that's because of some bugs that cause crashes, right? Well, in this case, everything is pretty much fine for me
JoyousBoyous  [auteur] 22 nov 2021 om 13:37 
@Troy Mclure There's a lot of double trouble boss rooms with poop in it, could you describe it in more detail?
Troy Mclure 21 nov 2021 om 21:22 
you should tweak the early double trouble boss rooms, the 4 poop one is pretty much an instant loss as J&E