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It's not much, especially if you're already at 200+% attack speed, but I think it'd decent to have the extra DPS and bodies for bosses to target right off the bat, potentially preventing a number of hits on you (esp if you roll a Guard).
I think this is a great guide though! Really helpful and in depth for the entire build, from camp to expedition.
it requires a LOT of gear tho to run smoothly. I run
cemetery/grove
battlefield/chrono crystal
forest/river
temporal beacon
for MAXIMUM OUTPUT, plus it's a nice lean deck. each grove can fill three squares with wolves, a watcher, and ghosts. stack skinner knives/silverware for cheese. later loops might require you to 'water down' forest villages with adjacent groves because the thorns can get pretty deadly.
(I've yet to try act 4 boss with this setup but it works for everything else)