PAYDAY 2

PAYDAY 2

28 ratings
Burglar Stealth Build | PayDay 2
By Xvoque
Here I will show you my personal favorite stealth build, which in my opinion is really solid if used correctly. Using the burglary perk deck should help you finish any stealth mission according to plan and quickly.
   
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Main Weapon and Modifications used
Weapon Used
Raven Shotgun (better concealment and base damage than the Izhma 12G Shotgun but less total ammo and in magazine ammo than the Izhma)

Main Weapon Modifications
  • 000 Buckshot (higher damage but doesn't decrease total ammo whatsoever)



  • Short Barrel (for better concealment and higher damage)



  • The Silent Killer Suppressor (only reason is, its better than the Shh! suppressor)



  • Boost concealment (for better concealment)



  • Compact laser module (doesn't modify the weapons stats like other laser mods, therefore keeping the concealment level as minimum as possible)



  • Flip on Sights (for better concealment)
Secondary Weapon and Modifications Used
Secondary Weapon Used
The Judge Shotgun (I chose this secondary mainly because it's one of the best weapons you could use for stealth since you could shoot and make bodies fly :D )

Modifications Used
  • 000 Buckshot (higher damage without decreasing total ammo size, not using ammo piercing rounds because rounds might penetrate guards and create alerts if the bullet hits glass etc etc)



  • The Silent Killer Suppressor (the only reason I chose this suppressor is because its better than the other suppressor's listed)



  • Boost concealment (for better concealment, therefore increasing player's stealth)



  • Compact laser module (allowing you to have laser modules without sacrificing concealment)



  • Custom reinforced receiver (looks cool)



  • No scopes were used
Skills and Perk Deck used
Here I will be showing you the skills I use in my build as detail as possible so it's easier to understand.

Skills

Mastermind
  • Forced Friendship (Increases supply of cable ties by 4 = more hostages could be held)
  • Confident (Power of range and intimidation is increased by 50%)
  • Stockholm Syndrome (civilians are intimidated 50% longer)


Enforcer
  • Underdog (unlocked so we could get Shotgun CQB and then close by)
  • Shotgun CQB Aced (reload speed is increased by 35% and aim down sight speed is greatly increased by 135%, therefore faster aim to take down guards/enemies)
  • Close by Aced (now able to hip fire your shotgun while sprinting therefore we are able to chase and takedown enemies quicker before they are alerted, hip fire rate of fire is also increased by 35% and shotguns with magazines are increased by 15 shells)
  • Resilience (unlocked so we could unlock the transporter skill above it)
  • Transporter (Now able to throw bags 50% further than normal throw distance)


Technician
  • Third Law (unlocked so we could unlock ECO Sentry)
  • ECO Sentry (unlocked so we could unlock the jack of all trades skill)
  • Jack of All Trades Aced (player gains the ability to deploy 2 different types of deployments, player interactions with deployments is also increased by 100%)
  • Hardware Expert (drill deploy time is decreased by 25% and trip mine deploy time is decreased by 20%, drills are now silent)
  • Drill Sawgeant Aced (drill and saw timer is decreased by 15% and another additional 15% from acing the skill)
  • Kickstarter Aced (drills and saw's now has a 20% of restarting itself after breaking, player gains the ability to restart jamming drills/saws with melee, ability success rate is 50%)


Ghost
  • Chameleon Aced up to ECM Specialist
    • Increasing time before getting detected by 25% in casing mode, able to mark guards while in casing mode and now able to pick up items in casing mode, also gain 30% bonus from cash picked up
    • Gain 1 extra body bag and now able to deploy 2 body bag cases
    • Automatically mark enemies within a 10m radius while standing still for 3.5 second while in stealth, gain access to all insider assets, and cleaning costs from killing civilians are decreased by 75%
    • Allows player to disable 1 camera for everyone in game for 25 seconds
    • Player lockpicks 100% faster
    • ECM Jammer and feedback duration is increased by 25%
    • ECM Jammer now could be used to open certain electronic doors
    • Player can now place 2 ECM Jammers (this is really useful in stealth)
    • ECM Jammer and feedback duration is increased by 25%
    • Pagers are now delayed by ECM Jammers
  • Duck and Cover (player sprints faster and regenerates stamina 25% earlier and 25% faster than normal)
  • Parkour Aced (10% additional movement speed and 20% additional speed climbing up ladders, gains ability to sprint and reload weapons while sprinting, this is really useful to maneuver around the map quickly while reloading without wasting time to reload in one place)
  • Inner Pockets (increases concealment of melee weapons by 2 levels)
  • Second Wind (unlocked to unlock the skills above it)
  • Optical Illusions Aced (gain 1 concealment for each silenced weapon used and reduces the concealment penalty of silencers by 2 levels)
  • The Professional (gain 8 levels of weapon stability and 100% snap to zoom speed with silenced weapons)


Fugitive
  • Martial Arts (unlocked to unlock the skills above it)
  • Pumping Iron (melee attacks against non special enemies (guards etc etc) are increased by 100%)


Perk Deck
The perk deck used here is Burglar, because it gives the following advantages:
  • Dodge increased by 20% and an additional 5%+5%
  • Headshot damage increased by 25%
  • Standing still and crouching decreases chances to be targeted by 10% and an additional 5%+5%
  • Bags corpses 20% faster
  • Gain +1 increased concealment
  • When wearing armor, movement speed is 15% less affected
  • Gains +45% more experience when completing jobs
  • Pick locks 20% faster (stacks with the nimble skill so now it 100% + 20% faster)
  • Allows player to bring armor bag (so players could change armors while in heist)
  • Increases ammo pickup by 135%
  • Answers pagers 5% faster
  • Player does 5% more damage
  • 10% more crouching speed



If deck is completed, chances of getting a higher quality item during a PayDay is increased by 10%
10 Comments
Koteł 20 Mar, 2021 @ 11:42am 
buglar is best
Aguss 14 Mar, 2021 @ 9:47pm 
thx
gbas 14 Mar, 2021 @ 3:14am 
a few things worth considering:

-damage is nigh irrelevant in stealth; unalerted enemies die to any amount of damage, and alerted enemies can be dominated if quick enough, making killing them without them shooting a cakewalk

-tripmines are incredibly helpful for keeping enemies tagged, & more firepower allows you to bring up to 14 of them.

-cleaner aced is situational and usually unnecessary, since in most cases you'll be packing a primary like tripmines or ECMs. you can also buy body bags as an asset

-bringing 2 shotguns isn't necessarily good; while shotguns are great for catapulting enemies they're also incredibly likely to break nearby glass. close by aced is redundant since your build doesn't use a mag shotgun

-high value target allows you to keep enemies tagged for twice as long (13 -> 26 seconds), which can be invaluable when trying to keep track of where all enemies are on the map. v. strong with tripmines

aside from that it's a pretty decent build for stealth, good work
NA³ 11 Mar, 2021 @ 10:40am 
Burglar is trash hacker is better.
Xvoque  [author] 9 Mar, 2021 @ 5:50pm 
thank you for the suggestion :D i will fix it asap!
the marten ever 9 Mar, 2021 @ 4:54am 
Flip up sights for the raven increase concealment, not sure why you aren't including them
Proxykon 8 Mar, 2021 @ 5:07pm 
Kickstarter Aced is too situational imo, rather spec into High Value Target to mark enemies longer and mark then by just aiming at them. Also surprised you're not going for More Firepower; tripmines are super helpful in stealth. Otherwise a solid build.
LightRipper™ 8 Mar, 2021 @ 2:05am 
Good stuff :steamthumbsup:
sraka 7 Mar, 2021 @ 7:08am 
+rep
TORSENA 7 Mar, 2021 @ 5:29am 
+rep