Total War: WARHAMMER II

Total War: WARHAMMER II

126 betyg
Guns of the Empire + Empire Master Engineers 2 Compatibility (Works with SFO)
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Taggar: mod, Units
Filstorlek
Lades upp
Uppdaterades
861.992 KB
5 mar, 2021 @ 11:56
2 aug, 2021 @ 14:34
5 ändringsnotiser ( visa )

Abonnera för att ladda ner
Guns of the Empire + Empire Master Engineers 2 Compatibility (Works with SFO)

Beskrivning
This mod makes Guns of the Empire and ChaosRobie's new Empire Master Engineer 2 fully integrated.

What this mod does as of 8/2/2021

1) Gives the Longrifles ChaosRobie's custom longrifle animation.

2) Swaps the icons of ME's new upgrades to some of the custom icons I made for Guns of the Empire.

3) Adds Master Engineer unit upgrades to Guns of the Empire units.

Building chain and hero skill compatibility is now built into Guns of the Empire.
Obviously this requires both base mods.

This is subject to change as Empire Master Engineer is further developed and as I play through a campaign myself. This patch works alongside the SFO version of GOTE and EME2.
44 kommentarer
Snek  [skapare] 9 sep, 2024 @ 9:31 
I don't even have this game installed anymore. Sorry.
demarcusscott06 7 sep, 2024 @ 22:46 
can you update please it wont work for me
Iusnex 11 feb, 2022 @ 10:30 
NVM, even with that property they have their use, so their existence is very much justified (for example you can put them at 90 deg angle and move the line infantry back).
Iusnex 11 feb, 2022 @ 9:31 
Is it intended that the defensive stakes ability is useless?
Once they are placed, if the unit behind them has no arch fire it considers them to be an obstacle and does not shoot at all?
Snek  [skapare] 7 dec, 2021 @ 16:58 
It should. The main mod has its Sigmars Heirs compatibility built in.
lego116 7 dec, 2021 @ 14:22 
does this work with sigmars heirs?
星辰耀龙 29 aug, 2021 @ 21:19 
this mod need update too,Empire Master Engineers 2 SFO Compatibility is finish update now
RedesRojas 25 aug, 2021 @ 13:06 
hi dude, the mortars men arms are invisible with these activated :/
Snek  [skapare] 21 aug, 2021 @ 19:55 
This should load before both other mods. The names of tables are set to load in the right order automatically.
No Name 21 aug, 2021 @ 18:12 
What the correct load order for these 3? Does this go last or first?