Install Steam						
					
				
				
									login
											 | 
						language
						
																																					简体中文 (Simplified Chinese)
																													繁體中文 (Traditional Chinese)
																													日本語 (Japanese)
																													한국어 (Korean)
																													ไทย (Thai)
																													Български (Bulgarian)
																													Čeština (Czech)
																													Dansk (Danish)
																													Deutsch (German)
																																							Español - España (Spanish - Spain)
																													Español - Latinoamérica (Spanish - Latin America)
																													Ελληνικά (Greek)
																													Français (French)
																													Italiano (Italian)
																													Bahasa Indonesia (Indonesian)
																													Magyar (Hungarian)
																													Nederlands (Dutch)
																													Norsk (Norwegian)
																													Polski (Polish)
																													Português (Portuguese - Portugal)
																													Português - Brasil (Portuguese - Brazil)
																													Română (Romanian)
																													Русский (Russian)
																													Suomi (Finnish)
																													Svenska (Swedish)
																													Türkçe (Turkish)
																													Tiếng Việt (Vietnamese)
																													Українська (Ukrainian)
																									Report a translation problem
							
						
 
											 
													




 
			





Don't think I linked the right thing, but I put up a few screenshots of my base for reference. Good hunting!
For mechs, I used the same lure tactics with the brawler in the gate, though one wave dropped into my base. Fortunately, I had guys outside the palisade who were able to plink the scythers from outside.
I didn't use any cooling, so I stored food mostly as pemmican, smoked meats, or raw produce. I didn't bother making any extraneous buildings, so no nice mess hall, no game room. The workrooms were cramped and haphazard. But, the idea was to go fast. I got the research done LONG before I had enough plasteel and advanced components.
I first researched workbenches, clothing, beds, no-power coms console, and maybe a few other must-have low tech options. Then I unlocked electricity, followed by only the stuff needed to get to all the ship parts. I didn't use terraforming at all this run.
I didn't use any power beyond a pair of wood-fired generators, because the only powered benches were the research benches, fabrication bench, and machining table, along with multi-analyzer. I just flicked off the lab stuff after I was done with it and started making components.
might be worth it anyway though to keep vegetation growing and giving cover
I get what youre saying with the caves, but they actually work to my advantage, I have a night owl character and anybody that passes through the map as a traveller tends to head through them and get killed by the bugs
got almost all my firearms this way lol
the 2 southern passes are blocked off and im going to mine into the cave network and block off the east entrance too, meaning that southern attacks will have to make their way to a killbox situated in the northern passage
if i remember rightly is it still good to lay down wood floors then burn them to slow attacker movement speed across the open area?
Freezers are nice, but if you chock them full of perishable meals, eventually the power outages add up and you lose a lot of food in the middle of winter. I used to roll like that, but now I keep a stock of 10-20 or so simple meals (usually about 12-14 pawn colony) and turn everything else into pemmican/packaged survival meals. (or jerked meats/dried berries with medieval times mod)
Hit me up if you have any questions on how to better wrangle pawns. I'm not a power player, but I am less than ten hours away from 2000 in Rimworld. I usually play to build a sustainable base, rather than to build the ship and leave, but I did beat it once ages ago. Leaving the planet is the least fun part of the entire game.