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Even for this guide, which works nearly everywhere, there is ONE MAP from DLC2, Invasion, where the only way forward is misery on Solo Insane. It requires a vastly different strategy, utilizing holos and amp fields along the center, which I combined with rex and sniper to spam shots at the extremely tanky enemies charging along it. Accelerators and slowfields on the big corners at the end, a row on Accelerators on one side, and a row of gatlings on the other. Very tricky, would recommend saving it for last.
The rest of the maps, including whirlpool, work beautifully with this guide, though! You might want mortars on whirlpool, surprisingly; placing only one near the center lets it get incredible value for upgrades, almost made me reconsider my stance on the tower in general.
But yeah, Sanctum 1 has always been the forgotten gem, and I'm really glad to see someone else enjoying it!
Thanks for this guide. It gave some new insights and was a fun read! Do you happen to know if the intensity of the waves adapts to the number of players, or is Insane difficulty required to be played with four people?