Divinity: Original Sin 2

Divinity: Original Sin 2

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Improved Bedroll
   
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Type: Add-on
Game Mode: Story
Dateigröße
Veröffentlicht
Aktualisiert
9.277 MB
19. Feb. 2021 um 7:21
21. Jan. 2022 um 3:11
4 Änderungshinweise (anzeigen)

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Improved Bedroll

Beschreibung
The mod changes the bedroll to work while rested and makes it also restore armor and remove most of the harmful status effects after using it.

The purpose of this QoL improvement is to eliminate frustrations with using the bedroll while, for example, being on fire and then having to wait for both the fire effect and the Rested bonus to expire before using it again to heal up.

The status effect removal feature takes quests, consumables and being undead/non-undead into consideration, so it shouldn't make it easier to "cheese" the game, and it shouldn't cause any issues.

If you find any bugs or have a question or suggestion, feel free to leave a comment on the page or message me.

Compatibility
Compatible with the Source Meditation gift bag. It may not work with other mods that change the bedroll, but other than that, it should work fine and load order doesn't matter. Just enable it in the Mods menu, and you're good to go.
13 Kommentare
Bonesnake  [Autor] 21. Jan. 2022 um 12:30 
You're welcome. I've never thought about using it on summons, but it makes sense, especially if they're permanent.
NdranC 21. Jan. 2022 um 12:10 
Thank you very much. It makes using permanent summons from some of the overhauls much more manageable.
Bonesnake  [Autor] 21. Jan. 2022 um 3:19 
Thanks for letting me know, that was not intentional. I've updated the addon, the bedroll should now also affect summons. :winter2019happyyul:
NdranC 20. Jan. 2022 um 13:48 
I'm not sure if you are still able to work on this mod but I've noticed that unlike vanilla the bedroll doesn't work on summons anymore. Would you be able to update it to work on summons? Thank you regardless for your time.
yuhly 14. März 2021 um 1:15 
After the update, it worked! Thanks!
Bonesnake  [Autor] 11. März 2021 um 11:12 
Thanks for your feedback @higanbana! I've updated the mod, being unable to rest due to certain game conditions will now give feedback to the player. If there is no feedback and you are still unable to rest, please let me know. I couldn't reproduce the issue you've mentioned, so it's possible that this mod checks for a condition that interferes with some other mods.
yuhly 11. März 2021 um 9:08 
I confirmed it by unticking the mod in the list and then diving back in the game with the unmodded bedroll, I can use it now. I really like this mod, hope you'll fix this in the future.
Bonesnake  [Autor] 11. März 2021 um 8:49 
Is it possible that it's because you're close to them? The dialog for not being able to rest near enemies seems to be missing, so I'll see if I can find the dialog file and include it manually in the mod.
yuhly 11. März 2021 um 4:32 
I've got a problem that became persistent. After I was killed by a Shrieker, I haven't been able to use the Bedroll.
Bonesnake  [Autor] 6. März 2021 um 2:41 
That's not included in this mod. You need to enable the Source Meditation gift bag for that.