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Whenever you find something interesting that is not too obvious to everyone, feel free to share.
That again is new stuff to me. But I played rather the older versions where the warehouse decided if something could be given or taken, not the caravans. So that wasn't a thing back in the days.
I'd love to put both things to the guide after having seen it myself.
I don't know if this was obvious to everyone else except me, but I feel that the presence of all these little QoL tricks are not well explained anywhere. TBH, I've been enjoying discovering them!
Also, the 1 field/1 bakery per 27 houses doesn't really seem to hold true anymore. I'm not very good at testing programming rules, but it seems to me that you need 1 field/2 bakery per 16-20 houses, but that is just a guess.
So you mean that one farmer doubles his "outcome" with two kinds of crops. Does that depend on different harvesting seasons?
If not, I am completely surprised by that, thanks a lot!
If your guide mentions that then I missed it. Oops! :)
If you think it isn't a "pro" tip, I would like to add that I played all the old Sierra games when they came out, and I nearly shit my pants when I found this game, and have had it since it was in EA, and I STILL only just noticed it, lol! So even if it was obvious to most, it may still deserve mentioning IMO if you want to be nice to the inobservant.