Don't Starve

Don't Starve

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Mushroom and reed spawners
   
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18 mar. 2014 às 23:42
21 mar. 2014 às 14:51
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Mushroom and reed spawners

Descrição
New mushrooms and reeds will slowly appear. The idea of this mod is primarily to counteract permanent damage to non-renewable resources in Reign of Giants due to wildfires in Summer.

Mushrooms appear in Autumn (Reign of Giants) or Summer (vanilla). Different tiles have different mushroom preferences-- marsh tiles prefer blue mushrooms, forest prefers red mushrooms, and deciduous forest prefers green mushrooms. Grass is neutral, but will get fewer mushrooms.

Reeds spawn when it's raining (mainly in Spring of Reign of Giants).

Note that spawn rates are pretty low, this is not intended for lots of mushrooms and reeds to start showing up. Each Autumn your mushrooms should increase by about 10%, which usually means about one per day (across the world). Both reeds and mushrooms are also hard-capped at 50% more than the world started with, to prevent things from getting out of hand.
60 comentários
rezecib  [autor] 5 mai. 2022 às 16:09 
I'm not planning to update it, but I'd be totally fine with someone taking this and extending it to other things. (as it is this mod is almost a copy of the game's flowerspawner component)
Milenier/TTV 5 mai. 2022 às 12:18 
will this mod get updated? (i mean it work. I just have suggestion)
since it appears that the amount of stuff is hardwired into the game (deducting what i read here)... could this be done for grass tuft, twigs and rabbit holes?
And I have question on how does this work... does the game keep info on how many are destroyed (or are in chests) and respawn them accordingly? or more will just appear over time till certain limit (eventually all could be destroyed if one tried to).

Anyway, thank you for great mod.
rezecib  [autor] 24 abr. 2020 às 22:08 
wow, that's amazing that this still works
Xren28❤billy-Au Week1 | 虚刃 24 abr. 2020 às 22:02 
still can use it:)
Keptzy 12 jun. 2017 às 16:29 
@rezecib you never fail me with your mods my friend XD
unvectored 17 mar. 2016 às 13:48 
Necessary mod for long living world!
rezecib  [autor] 2 mar. 2016 às 14:42 
@TheFlyingDixieCups it should definitely still be safe, it's pretty simple and doesn't mess with other systems (just adds its own). Let me know if you run into problems though.

I also haven't updated it for Shipwrecked, but the game should know that and just pretend that you don't have it enabled when running Shipwrecked.
TheFlyingDixieCups 2 mar. 2016 às 12:08 
I'm getting the message that this mod is out of date -- is it still safe to use? Thanks!
Vuohi 21 dez. 2015 às 2:41 
Heh, and just after I said that I found a forest in the Archipelago map of adventure mode that has only reds and blues. So it looks like there _are_ two versions of the forest biome.
Vuohi 21 dez. 2015 às 2:25 
I agree that there definitely seem to be more greens than blues in forest biomes, so I'm not sure what the wiki's claim is about. Perhaps there are different kinds of evergreen forest biomes?