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In order to make the boss disappear permanently after killing him, you have to put "Battle Processing" and after it put "Control Self-Switch: A =ON" in the LoEC, and then in a second event page simply put "A" in the Self Switch box in the conditions tab.
I hope this helps others that had the same problem as me, and thanks for the guide!
I would suggest checking the forums and talking to support
If the issue persists share your command list of the event and we'll see if can't figure out what's going on
However, yeah I experienced the same thing as @Flutterbybug , so I tried the solution, unfortunately it didn't work. I tried another thing, instead I just added the Control Switch to set event where the dragon got killed ON right under Battle Processing inside Final Boss event. This time, it finally worked!
One more thing, I had difficulty when the player has obtained the sword, but it's greyed out in inventory, turned out that it was caused by the Class, because the weapon was not registered as the allowed weapon to be used by any player from that Class (Fighter, in my case)