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Повідомити про проблему з перекладом
I went way into the weeds with these mods- and with modding in general- and haven't had long stretches of free time to make real progress on my big dreams. For these traits mods, I'm working on a helper utility that will automatically write the scripts that do the event triggers (because right now it's A LOT of copy/paste and it's easy to make a mistake so modding this is very exhausting). This tool is overkill for these mods, but I'm also making a larger overhaul mod and tools like this will really help me with that. So progress has been slow, especially since these mods have taken back seat to my overhaul. But it helps to know that folks are still interested in this.
One big problem is that with doing anything creative or unique with Shogun 2 often runs you into a wall where devs didn't fully implement features. So every time you see something and think, "oh I could use that in a creative way," it requires exhaustive testing to confirm all your assumptions.
Hello man and thank you so much for your hardwork compiling this! Any news about the traits fix/overall mod that you were trying to create?
I really like Shogun 2 and I think the daimyo/general/agents traits and retainers are the cherry on top of this game and a missed opportunity from CA.
Also wanted to let you know it seems to by copy-pasted to the website below without attributing you.
https://steamsolo.com/guide/shogun-2-general-traits-how-to-get-them-and-what-they-do-total-war-shogun-2/