Garry's Mod
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Shrinkinator - Player Resizer
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Tipo de contenido: Extensión
Tipo de extensión: Arma
Etiqueta de extensión: Diversión, Juego de rol
Tamaño
Publicado el
Actualizado el
237.861 KB
29 ENE 2021 a las 14:18
30 ENE 2021 a las 11:25
3 notas sobre cambios ( ver )

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Shrinkinator - Player Resizer

En 1 colección creada por Pinhead Larry
Sandbox Server?
192 artículos
Descripción
The Shrinkinator allows players to shrink or grow to many sizes. Movement speed, mass, jump height, damage dealt, damage received, eye height, hitbox, E +use range, and many other things all scale with your size for an immersive experience.

This addon supports 3 mechanisms of player resizing to play with or implement into your server.
These include The Shrinkinator weapon, Shrinkshrooms, and player spawn resizing.

The weapon itself has 3 modes:
-Green mode allows the user to use mouse 1 and 2 to scale to any size
-Yellow mode allows the user to scale to an exact size by entering a number on their real keypad
-Blue mode allows the user to see various stats and how they have scaled to their current size

This addon also comes with three mushroom entities. Once eaten, the blue mushroom will shrink you, the red one will grow you, and the green will return you to normal.

List of convars:
shrinkinator_cl_zoom_viewmodel, default = 0
(Set this to 1 if your viewmodel is too small, which will probably only matter if you play on a low resolution)

shrinkinator_min_size, default = 35, min = 5, max = 100
shrinkinator_max_size, default = 1000, min = 100, max = 2000
(min and max determine the size that players can reach by any method of growing, weapon and mushroom alike)

shrinkinator_rate, default = 2, min = 1, max = 100
(rate determines how much is added or removed from your current size every frame when sizing with the weapon)

shrinkinator_scale_damage, default = 1
shrinkinator_scale_movement, default = 1
(these are self-explanatory. I highly recommend leaving them on. Turning them off is no fun)

shrinkinator_sproutshroom_max, default = 6, min = 1, max = 50
shrinkinator_shrinkshroom_max, default = 6, min = 1, max = 50
(these will determine how many mushrooms it takes to reach (max or min) size from 100% size)

Bug/Error Reports:
I plan to read every comment posted, so you can post bugs you find there
There are currently known issues with player sizing when any serverside convars are changed. A fix is currently in the works.
You may also experience a size desync issue (camera jittering up and down) if you have a custom spawn size, but this will almost always fix within a few seconds if you move.

DarkRP Server Owners/Programmers:
This addon supports setting job-specific spawn sizes. to do this, you simply have to add 1 weapon to a job's list of spawn weapons. These weapons are called "player_resize_5", "player_resize_10", "player_resize_15", "player_resize_20", "player_resize_25", "player_resize_35", "player_resize_40", "player_resize_50", "player_resize_75", "player_resize_100", "player_resize_125", "player_resize_150", "player_resize_200", "player_resize_250", "player_resize_300", "player_resize_400", "player_resize_500", "player_resize_750", and "player_resize_1000"
If you are using this for darkrp, I also recommend adding "ent_shrink_shroom", "ent_sprout_shroom", and "ent_reset_shroom" to the entities that drug dealer can buy. Additionally, for any version of the map 'rp_downtown_...', I recommend adding "shrinkinator_max_size 300" to your 'server.cfg' file, as anyone taller than this cannot pass through the tunnels without ducking.

Credits
TheTallGiraffe - Original idea
Dekor - Workshop logo, spawnmenu icons, shrinkshroom design
Other members of the Fragout Community - Testing
Discusiones populares Ver todo (15)
73
29 ABR a las 19:56
FIJO: Requested Features
Pinhead Larry
8
30 ABR 2022 a las 8:50
fix the parakeets pill pack glitch with having this mod att the same time
✿ MilliPie. ✿
2
5 JUL a las 4:18
This mod have issues with all dynamic height and enchansed camera mods
Blaiz
462 comentarios
LytePlayz 20 SEP a las 5:55 
nvm, just had an infinite ammo mod conflicting with shrinkinator
LytePlayz 20 SEP a las 5:51 
bruh whenever i try to grow or shrink it automatically sets it to 1000 percent and its stuck to 1000 percent idk wwhat to do
RinRar 16 SEP a las 10:12 
The SHRINKONATOR - Dr Doofenshmirtz
Andromeda 13 AGO a las 3:46 
@funtime freddy 60 you have to press them both at the same time
misty! 12 AGO a las 18:59 
Just letting some people know, for me it caused some issues for me with the beatrun mod, it made the jump shorter. :)
fishcotek 12 JUL a las 18:52 
Seem this addons still messes up jigglebones for me. They keep stretching out to a certain poin on some models, and jittering on others.
Autistic Ferret 8 JUL a las 20:21 
when I enable it and load into a server i couldn't sprint at all. even tried +speed and that didn't work. can you please fix this?
Zsombor99 4 JUL a las 5:47 
@Funtime Freddy 60 The "e" and "r" keys are your "use" and "reload" keys, try to use those.
Funtime Freddy 60 4 JUL a las 0:45 
Modes don't change when I press "e" or "r".
cat_transcendentem 26 JUN a las 19:22 
thanks for not calling me a dumbass, people tend to do that