Garry's Mod

Garry's Mod

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gm_libertystreet (TTT & PropHunt)
   
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Type de contenu: Addon
Type d'addon: Carte
Mots-clés d'addon: Divertissement, Réalisme
Taille du fichier
Publié le
Mis à jour le
85.341 MB
16 janv. 2021 à 17h03
28 mars 2021 à 10h31
8 notes de changement ( voir )

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gm_libertystreet (TTT & PropHunt)

Description
This quaint map has four visually distinct houses connected by various passages and a dingy underground tunnel network. Additionally, for TTT, there is a science lab with a traitor tester and several spooky traps.
  • Designed for a small group of players! (7-8)
  • Works well in TTT! (see below for specifics)
  • Playable with PropHunt as well!

  • Soundscapes, reflections, clipping, AI nodes, oh my!
  • The bad: Requires Counter-Strike: Source for the props! (Sorry!)



Try out the night version! (Better for spooky Murder or TTT games!)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2441806289



FOR TTT:
  • Fully functional traitor tester that can be sabotaged!
  • Several dastardly traitor traps! Explosives, merry-go-rounds; shockers!
  • Random weapon spawns around the map!
  • Secret passageways for traitors to cause mayhem with!
  • Sneaky vents...
FOR PROPHUNT(ERS):
  • Strategically placed props around the map to blend in with!
  • Cabinets with functioning doors!
  • Most exploitable areas have been clipped so the game is fair!
  • TTT stuff doesn't function during other gamemodes!
  • Hulu girl and a fish...
  • Use this version of PropHunt for the optimized experience!

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=260275546


FROM THE CREATOR

Hi! You may have just stumbled upon this map and wondered, "What's the deal?". Well, here's the deal: I made this map for a group of friends and--after putting in a few hundred hours on it--I decided that others in the Garrysmod community might like to try it out as well!

I've tried to take Trouble in Terrorist Town, PropHunt(ers), and DarkRP into account when designing everything, so (with any luck) things should run smoothly in those gamemodes. However, it is based off of floor plans of the actual houses that constitute our living spaces, so some places might be a little funky. If you have any constructive feedback, I would absolutely love to hear it; just leave it in the comments below!

Hope you enjoy!

-Avintiquin


Special thanks to: DrunkChewbacca, GildedFish, LIV3NDEAD, ZoMo, and PrincessFiona for their invaluable help in testing the map and providing excellent feedback. I couldn't have done it without them.


UPCOMING FEATURES
  • Working on specular maps for textures
  • Custom props(?)...
8 commentaires
Nightkiller300 21 avr. 2021 à 19h40 
Wow, you changed the maps color scheme majorly.
avintiquin  [créateur] 23 janv. 2021 à 11h56 
ddw320: Unfortunately, I used CS:S to create the map, so you'll need that to see all the textures/models. Sorry! I know that can be frustrating. However, I intend on using custom textures in the future, so they aren't missing.
mangotuff67 23 janv. 2021 à 11h28 
and errors
mangotuff67 23 janv. 2021 à 11h28 
Theres too many missing textures.
avintiquin  [créateur] 23 janv. 2021 à 9h53 
No worries! Thanks for letting me know! I'll look into that and figure out how to improve it.
dog 22 janv. 2021 à 22h43 
The framerate, sorry if I confused you with the emoticon haha
avintiquin  [créateur] 22 janv. 2021 à 12h36 
dog: Thank you! By optimization, do you mean with the framerate or the textures?
dog 22 janv. 2021 à 10h59 
It's a good map! It's well built, my only problem is the optimization :missing: