Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

183 hodnocení
Small mechanical component factory
   
Ocenit
Přidat do oblíbených
Oblíbeno
Odebrat z oblíbených
Building
Buildings (by category): Factory
Velikost souboru
Přidáno
Aktualizováno
2.740 MB
15. led. 2021 v 10.00
4. úno. 2024 v 9.48
Poznámky ke změnám (5) – zobrazit

Klikněte na „Odebírat“ pro stažení položky
Small mechanical component factory

V 1 kolekci od uživatele robs074
Buildings by robs074
303 položek
Popis
[ko-fi.com]

Small mechanical component factory based on a real building in Lublin, Poland. Employs 20 workers. Requires 3 t of steel and produces 1.5 t of mechanical components per day when fully staffed (it uses more steel to produce 1 t of mechanical components than the default one to compensate for its small size).

Małe zakłady mechaniczne wzorowane na prawdziwym budynku w Lublinie. Zatrudniają 20 pracowników. Wymagają 3 t stali i produkują 1,5 t części mechanicznych na dzień przy pełnej obsadzie (zużywają więcej stali do produkcji 1 t części mechanicznych niż domyślne aby zbalansować ich małą wielkość).
Počet komentářů: 39
robs074  [autor] 11. srp. 2023 v 21.49 
Well, I can't help either. Developers aren't responsible for this building, but they are responsible for crashes.
Nubo 11. srp. 2023 v 15.34 
Contacting the developer will not help, because they are not responsable for this mod.
I had an Save, after loading and not pausing the error happens after some seconds.
It was hard to find the building, which causes the crash, because there is no useable log file so I must remove all vehicles, buildings, etc....
robs074  [autor] 11. srp. 2023 v 12.04 
You should contact the developers then. It works fine for me, so it's something specific in your setting.
Nubo 11. srp. 2023 v 11.36 
The "Small mechanical component factory" is closing my game in the new waste Update 0.8.9.20, after removing this factory it seams to run without problems.
robs074  [autor] 3. čvn. 2023 v 0.17 
I use it all the time.
Adil3tr 2. čvn. 2023 v 23.59 
Again, there's no reason to use this, even in the very first year of play, even if you're playing a low import run. You would make your money back building the normal one almost right away. I don't even think they mean exporting, they probably mean importing steel to go in it, or producing steel yourself and turning it into components instead of exporting the steel and buying components. Personally, an early game building should be logistically inconvenient to build many of/use a higher than normal number of workers per unit produced/low throughput. I just changed the values in the config file, but people who say this makes no sense aren't just being silly.
robs074  [autor] 2. čvn. 2023 v 21.44 
You're not supposed to export mechanical components made in this factory.
Kosci /CZ/ 2. čvn. 2023 v 14.57 
Hello. May I suggest the facility using less steel? I know your reasons, but the way you set it at this point makes the production actually lose value.
robs074  [autor] 21. lis. 2022 v 1.08 
And isn't supposed to.
Adil3tr 21. lis. 2022 v 0.59 
You don't hemorrhage money from those facilities and they can be slotted easily anywhere. Fine, you can use them, I'm just saying that the math on the use cases you mentioned doesn't work out.