Portal 2
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Source Engine Glitch Series: 7 | "Don't Jump!"
   
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7.079 MB
7 marca 2014 o 8:33
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Source Engine Glitch Series: 7 | "Don't Jump!"

W 1 kolekcji stworzonej przez Sye
Soure Engine Glitch Series
Przedmioty: 9
Opis
Puzzle series using source engine quirks.

Ask for help if needed.

Credit to mood3rd for inspiration.
Komentarzy: 7
KBOKC 10 sierpnia 2014 o 4:07 
I thinl the invisible bridges add too much artificial difficulty.
mood3rd 23 marca 2014 o 16:17 
another good glitch map.
bit tricky if you don't check the turret angles, with your route constantly.
& remember grating is bad, glass is good :)
another thumbs up.
please try another map from my workshop:
http://gtm.steamproxy.vip/profiles/76561197979332810/myworkshopfiles/
Jade BGE 15 marca 2014 o 18:38 
Success! Great job on that. Nice thought with the orange goo. Enjoyable. Thanks
Sye  [autor] 13 marca 2014 o 20:21 
Video Solution Added!
Sye  [autor] 12 marca 2014 o 16:43 
help -> held. oops.
Sye  [autor] 12 marca 2014 o 16:42 
Right so sadly this glitch messes up jumping. This is a slower puzzle. The trick is: Turrets don't shoot when help in a tractor beam. Also turrets slide around when moving the beam position with them in it. Use the sliding and lockup glitch to get around the map. Don't use jumping as it fails. You can do the whole map without it. I can post a video if needed.
joseluispcr2 9 marca 2014 o 13:52 
I could not solve this one. how this bug works?