Portal 2
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Source Engine Glitch Series: 7 | "Don't Jump!"
   
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7.079 MB
7 mrt 2014 om 8:33
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Source Engine Glitch Series: 7 | "Don't Jump!"

In 1 verzameling van Sye
Soure Engine Glitch Series
9 items
Omschrijving
Puzzle series using source engine quirks.

Ask for help if needed.

Credit to mood3rd for inspiration.
7 opmerkingen
KBOKC 10 aug 2014 om 4:07 
I thinl the invisible bridges add too much artificial difficulty.
mood3rd 23 mrt 2014 om 16:17 
another good glitch map.
bit tricky if you don't check the turret angles, with your route constantly.
& remember grating is bad, glass is good :)
another thumbs up.
please try another map from my workshop:
http://gtm.steamproxy.vip/profiles/76561197979332810/myworkshopfiles/
Jade BGE 15 mrt 2014 om 18:38 
Success! Great job on that. Nice thought with the orange goo. Enjoyable. Thanks
Sye  [auteur] 13 mrt 2014 om 20:21 
Video Solution Added!
Sye  [auteur] 12 mrt 2014 om 16:43 
help -> held. oops.
Sye  [auteur] 12 mrt 2014 om 16:42 
Right so sadly this glitch messes up jumping. This is a slower puzzle. The trick is: Turrets don't shoot when help in a tractor beam. Also turrets slide around when moving the beam position with them in it. Use the sliding and lockup glitch to get around the map. Don't use jumping as it fails. You can do the whole map without it. I can post a video if needed.
joseluispcr2 9 mrt 2014 om 13:52 
I could not solve this one. how this bug works?