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翻訳の問題を報告
I also generally agree Mayu makes for a good buildup as 2nd-last route, since some of the dialogues that happen there near the end, like from MC's dad or Ayase herself builds up good intrigue as teasers for the next one; and some of the things explained in Mayu's route actually ties in to a pivotal moment in Ayase's. re: how MC manages to still be active despite being drugged before the final fight .
The rest are, welp. up to people I suppose, but yeah I'd say Hazuki -> Chisaki -> Nanami too, just to work your way up into more and more interesting routes the further you go. live by a best-for-last, that's my motto.
almost gives the impression of like, maybe the devs didn't want you to play that route first, or something
I guess arguably you could say "if it really is that serious to do her last, why not just route-lock her entirely until the player go thru 2 / 3 routes?" . And honestly, it was probably just a financial decision; since players sometimes buy games for solely 1 or 2 LIs they saw in the store page and might want to get to the goods instantly. But I still think it's was a fair thing to consider.
Sure, pal.
Your argument makes no sense in the face of evidence. You can choose to ignore it, but that's on you.
Anyway, as I said, the routes can be done in any order, but some are more relevant than others, as it's an interwoven plot. Ayase's contains the biggest spoilers, which is why people recommend doing hers last.