Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése









I think there's things you could do to more clearly convey this. For example it could be semi-transparrent or translucent like a cloaked stalker. Or have some kinda flicker animation as well.
Or it could have some kind of visible outline. Otherwise everyone will just naturally assume that it's a bug.
I will create a new version of the map to fix this problem.
But this map won't fix the problem.Because that's the feature of this map.
I used the Chinese hints displayed on the square screen. But since I am not familiar with English I did not add it in.
Many of the players I met while playing also found the design of the map unreasonable, with most of them complaining about getting stuck in the transparent walls and dying.
But I think this map will be too simple and uninspiring if this design is removed.
I might consider uploading a new version of the map at a later date to remove these designs.
Finally, thank you for your feedback and enjoy the game!