Cities: Skylines

Cities: Skylines

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Pedestrian Path #01
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Assets: Road, Park Area
ファイルサイズ
投稿日
更新日
9.971 MB
2020年12月14日 0時31分
2023年1月8日 4時50分
3 項目の変更履歴 ( 表示 )
このアイテムを使用するには、 DLC が必要です。

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Pedestrian Path #01

clus 作成の 1 件のコレクション
Clus´s networks
115 アイテム
解説
Pedestrian Path #01




Prolog

Hello all together !

So ... here are the pedestrian pathways, which are finally finished !
Greta would love them ! ;) Its another "recycling - project. :D

These pathways uses the same textures, which I already used for the retaining walls, plus
one new additional set of textures. Therefore they´re very lightweight, if you use
the Loading Screen Mod, what you definitely should ! ;)

Its about 4 MB per Path with LSM, and of course, 4 MB for all 3 !

I´ve decided to separte them into different uploads, to give you the abilitiy
to take what you want.

Different version (4m) --> https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2320350332
Different version (8m) --> https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2320350768

About the Path(s)

  • all elevations (except for the 2m version (no tunnels)
  • every set comes devided into two parts



  • Part I = ground version only (behaves and looks like park life path)



  • Part II = the rest, elvated/bridge and tunnel version (all elevations shown below)



  • Path#01 - 2 meter in width
  • Path#02 - 4 meter in width
  • Path#01 - 8 meter in width


  • elevated version with a low fence
  • bridge version with a higher chainlink fence
  • slope with grass on top

main mesh
lod mesh
grd segment
348 tris
12 tris
grd node
198 tris
16 tris
grd end node
88 tris
6 tris

main mesh
lod mesh
elvtd segment
1088 tris
148 tris
elvtd node
1024 tris
100 tris
grd transition node
378 tris
48 tris

main mesh
lod mesh
brdg segment
1492 tris
204 tris
brdg node
1200 tris
104 tris
grd transition node
378 tris
48 tris

main mesh
lod mesh
slope segment
588 tris
107 tris
on grd node
188 tris
16 tris
tunnel node
312 tris
72 tris

as reference: normal vanilla pedestrian bridge 2026 tris / 64 tris



Dependencies

  • Highway Prop pack - seeling light for the tunnels

Issues / Walkarrounds

  • in order to connect the elevated versions gapless to the ground versions, I had to make
    some design choices
  • that means, when connecting the ground versions to "normal vanilla paths", the
    connection/node might not look that nice (example below)



  • move it might be needed to ajust the position of the pillars
  • plus connecting the elevated versions to vanilla park life parts may also result in a
    "gap/ugly connection"

    Thats nothing that can be changed. Sadly, this is how the game works in some cases.


Suggestions

As always ;)

Loading Screen Mod - by thale5

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=667342976


Forgotten thoughts

I´ll add them when they are back ... ;)


Epilog

If you like this addition to the workshop... and you want more, you could give it a thumbs up. :)
That would be very much appreciated !!! :)

For further questions and comments use the comment function below the asset.

If you find issues, mistakes etc. feel free to comment them as well ...

And if you want to buy me a cup of coffee to keep me awake during the long night shifts
you can do that here ...cup of coffee...[paypal.me] only if you want of course. ;)
All assets are for free and will stay for free. :)


Plus, suggestions for other road types or whatever, are always welcome ! :)



Wíth best regards ... :)


44 件のコメント
DJ 2023年11月6日 14時03分 
They look great but the requirements are a linked mess:
- This mod requires
- "Concrete Highways - Prop Pack #01" - which requires
- "Custom Effect Loader" - which requires
- "Harmony" - which I happen to have
clus  [作成者] 2023年7月5日 0時35分 
You can find them in the same spot, where you can find all pedestrian pathways. ;) Or via Find It.
ilovemangohabanero 2023年6月27日 12時59分 
but i cant find them in game, what is the name of it? mb im a lil slow
clus  [作成者] 2023年6月27日 12時03分 
The "bridge" - elevation comes with the high fence.... see: "About the Path(s)"
ilovemangohabanero 2023年6月27日 10時42分 
how do i get the one with the tall fence
Johnny Penso 2023年6月2日 17時10分 
Thanks or the response, Clus. I guess I'll try it out and see if can spot any two wheelers...lol.
clus  [作成者] 2023年6月2日 1時03分 
Tbh, i dont know if cyclists will use these pathways or not (cims drive on ped lanes with their bikes in the base game) ... the only thing I can tell you is, that there isn't a dedicated bike lane on these paths.
Johnny Penso 2023年6月1日 8時31分 
Is this a pedestrian-only path or does it support cyclists as well?
Modern Cicero 2023年5月7日 11時53分 
:O
clus  [作成者] 2023年5月7日 8時06分 
@Modern Cicero .... in a few minutes ;)